Difference between revisions of "Moisture pump"

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Slowly removes moisture from terrain in an expanding circle. The circle expands every 8.9 days, reaching a full radius of 6.9 tiles after approximately a year.
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Slowly removes moisture from terrain in an expanding circle. The circle expands continuously (approx. 8.7 days per tile radius), reaching a full radius of 6.9 tiles after a year.
  
 
Mud, marsh, and marshy soil are converted to soil. Soft sand is converted to sand. Shallow water and shallow ocean water are converted to stony soil (or ice on sea ice biomes).
 
Mud, marsh, and marshy soil are converted to soil. Soft sand is converted to sand. Shallow water and shallow ocean water are converted to stony soil (or ice on sea ice biomes).

Revision as of 13:06, 6 November 2018

Moisture pump

Moisture pump

Very slowly removes moisture from nearby terrain, converting marshes or shallow water into dry ground. Does not affect deep water.

Base Stats

Type
MiscellaneousFurniture
Beauty
-8
HP
50
Flammability
100%

Building

Size
1
Placeable
Yes
Cover Effectiveness
15%
Power
-150 W

Slowly removes moisture from terrain in an expanding circle. The circle expands continuously (approx. 8.7 days per tile radius), reaching a full radius of 6.9 tiles after a year.

Mud, marsh, and marshy soil are converted to soil. Soft sand is converted to sand. Shallow water and shallow ocean water are converted to stony soil (or ice on sea ice biomes).

All other terrain types are unaffected by moisture pumps.

It requires Moisture pump research to be built.


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