Difference between revisions of "Moisture pump"
Jump to navigation
Jump to search
C0ntagi0us (talk | contribs) (removed outdated sea ice tip, rephrased/clarified content) |
PigeonGuru (talk | contribs) |
||
Line 17: | Line 17: | ||
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
− | Slowly removes moisture from terrain in an expanding circle. The circle expands | + | Slowly removes moisture from terrain in an expanding circle. The circle expands continuously (approx. 8.7 days per tile radius), reaching a full radius of 6.9 tiles after a year. |
Mud, marsh, and marshy soil are converted to soil. Soft sand is converted to sand. Shallow water and shallow ocean water are converted to stony soil (or ice on sea ice biomes). | Mud, marsh, and marshy soil are converted to soil. Soft sand is converted to sand. Shallow water and shallow ocean water are converted to stony soil (or ice on sea ice biomes). |
Revision as of 13:06, 6 November 2018
Moisture pump
Very slowly removes moisture from nearby terrain, converting marshes or shallow water into dry ground. Does not affect deep water.
Base Stats
- Type
- Miscellaneous – Furniture
- Beauty
- -8
- HP
- 50
- Flammability
- 100%
Building
- Size
- 1
- Placeable
- Yes
- Cover Effectiveness
- 15%
- Power
- -150 W
Slowly removes moisture from terrain in an expanding circle. The circle expands continuously (approx. 8.7 days per tile radius), reaching a full radius of 6.9 tiles after a year.
Mud, marsh, and marshy soil are converted to soil. Soft sand is converted to sand. Shallow water and shallow ocean water are converted to stony soil (or ice on sea ice biomes).
All other terrain types are unaffected by moisture pumps.
It requires Moisture pump research to be built.