Difference between revisions of "Smoke shell"
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{{Stub}}{{Define|Crafted Resource | {{Stub}}{{Define|Crafted Resource | ||
| always haulable = true | | always haulable = true | ||
− | | image = Smoke shell | + | | image = Smoke shell |
| def name = Shell_Smoke | | def name = Shell_Smoke | ||
| description = A shell that generates a cloud of smoke when detonated, obscuring incoming shots and preventing turrets from locking on. Can be fired from mortars or installed as a trap. Explodes when damaged. | | description = A shell that generates a cloud of smoke when detonated, obscuring incoming shots and preventing turrets from locking on. Can be fired from mortars or installed as a trap. Explodes when damaged. |
Revision as of 13:31, 25 November 2020
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Smoke shell
A shell that generates a cloud of smoke when detonated, obscuring incoming shots and preventing turrets from locking on. Can be fired from mortars or installed as a trap. Explodes when damaged.
- Type
- Crafted Resource
- Stack Limit
- 25
Base Stats
Stat Modifiers
The smoke shell is a type of mortar shell that, upon exploding, releasing a cloud of smoke 7.2 tiles in radius. The cloud persists for ?? seconds
Acquisition
It is made using 35 steel at a machining table and requires Mortars to be researched.
It can also be pruchased from traders.
Analysis
See also: Smoke launcher
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