Difference between revisions of "Component"
Jump to navigation
Jump to search
(Removed small icon from main content; small icons generally used only in tables and infoboxes.) |
|||
Line 11: | Line 11: | ||
| resource readout priority = Middle | | resource readout priority = Middle | ||
| selectable = true | | selectable = true | ||
− | | small volume = | + | | small volume = false |
| sound drop = Metal_Drop | | sound drop = Metal_Drop | ||
| sound interact = Standard_Drop | | sound interact = Standard_Drop |
Revision as of 10:32, 6 January 2021
Component
Miscellaneous gears, capacitors, circuit boards, tubes, wheels, sensors, wires, chips, processors, and other electronic and industrial parts. Necessary for assembling complex machines or electronics.
- Type
- Crafted Resource
- Stack Limit
- 50
Base Stats
Stat Modifiers
Components are materials required to build and repair electrical devices (except standing lamps and sun lamps), as well as to produce firearms and armor, and ship parts.
Obtaining
Components can be obtained by:
- Mining from compacted machinery:
- Distant lumps using the long-range mineral scanner; each lump yields 100+
- Establishing other "quarry" aimed colonies,
- Deconstructing ship chunks
- Disassembling mechanoids at a machining table
- Crafting them at the fabrication bench for 12 steel; requires Fabrication research and a smith with crafting skill of 8 or above.
Ore
Compacted machinery comes in veins of 3 up to a possible 6. Every block of ore drops 2 components when mined. They have 2000 health (25 hits) making them moderately easy to mine.