Difference between revisions of "Butchery Efficiency"
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! 0 | ! 0 | ||
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} % |
|-{{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |-{{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 1 | ! 1 | ||
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} % |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 2 | ! 2 | ||
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} % |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 3 | ! 3 | ||
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} % |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 4 | ! 4 | ||
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} % |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 5 | ! 5 | ||
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} % |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 6 | ! 6 | ||
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} % |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 7 | ! 7 | ||
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} % |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 8 | ! 8 | ||
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} % |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 9 | ! 9 | ||
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} % |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 10 | ! 10 | ||
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} % |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 11 | ! 11 | ||
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} % |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 12 | ! 12 | ||
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} % |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 13 | ! 13 | ||
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} % |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 14 | ! 14 | ||
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} % |
|- s {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- s {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 15 | ! 15 | ||
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} % |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 16 | ! 16 | ||
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} % |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 17 | ! 17 | ||
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} % |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 18 | ! 18 | ||
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} % |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 19 | ! 19 | ||
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} % |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 20 | ! 20 | ||
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} % |
− | | | + | | {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} % |
|} | |} |
Revision as of 12:17, 26 February 2021
Butchery Efficiency is a stat: The amount of meat produced when butchering flesh creatures. The actual amount is also related to the creature's size. Its default value is 100%.
Factors
- Cooking: 75% plus 2.5% per skill level.
- Manipulation: 90% importance. No max
- Sight: 40% importance, 100% max.
Butchering efficiency is capped at 100%.
Cooking Skill Level | Butchery Efficiency | ||
---|---|---|---|
100% Manipulation | 125% Manipulation | 150% Manipulation | |
0 | 75 % | 91.875 % | 100 % |
1 | 77.5 % | 94.9375 % | 100 % |
2 | 80 % | 98 % | 100 % |
3 | 82.5 % | 100 % | 100 % |
4 | 85 % | 100 % | 100 % |
5 | 87.5 % | 100 % | 100 % |
6 | 90 % | 100 % | 100 % |
7 | 92.5 % | 100 % | 100 % |
8 | 95 % | 100 % | 100 % |
9 | 97.5 % | 100 % | 100 % |
10 | 100 % | 100 % | 100 % |
11 | 100 % | 100 % | 100 % |
12 | 100 % | 100 % | 100 % |
13 | 100 % | 100 % | 100 % |
14 | 100 % | 100 % | 100 % |
15 | 100 % | 100 % | 100 % |
16 | 100 % | 100 % | 100 % |
17 | 100 % | 100 % | 100 % |
18 | 100 % | 100 % | 100 % |
19 | 100 % | 100 % | 100 % |
20 | 100 % | 100 % | 100 % |