Difference between revisions of "Filth"
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(→Summary Table: moved the source of filth from a highlight of the title of each type to a separate column for better visibility) |
(Moved source section over for clarity.) Tag: Undo |
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<!--Default values-->{{#vardefine:beauty|-15}}{{#vardefine:cleanliness|-5}} | <!--Default values-->{{#vardefine:beauty|-15}}{{#vardefine:cleanliness|-5}} | ||
{| {{STDT| sortable c_25 text-center}} | {| {{STDT| sortable c_25 text-center}} | ||
− | ! style="width: 110px;" | Name !! Beauty (indoors) !! Beauty (outdoors) !! Cleanliness !! Trackable !! Washes away !! {{h:title|Ticks required to clean 1 layer of the filth|Work to clean}} | + | ! style="width: 110px;" | Name !! Source !! Beauty (indoors) !! Beauty (outdoors) !! Cleanliness !! Trackable !! Washes away !! {{h:title|Ticks required to clean 1 layer of the filth|Work to clean}} !! Notes |
|- | |- | ||
− | ! style="text-align:left; padding-left: 6px;" | | + | ! style="text-align:left; padding-left: 6px;" | Amniotic fluid |
− | | -30 || -9 || {{#var:cleanliness}} || yes || yes || 70 | + | | Fluid produced when an animal gives birth || -30 || -9 || {{#var:cleanliness}} || yes || yes || 70 || |
|- | |- | ||
− | ! style="text-align:left; padding-left: 6px;" | | + | ! style="text-align:left; padding-left: 6px;" | Ash |
− | | -20 || -7 || {{#var:cleanliness}} || yes || yes || 70 | + | |Produced after flammables catch fire. || -20 || -7 || {{#var:cleanliness}} || yes || yes || 70 || |
|- | |- | ||
− | ! style="text-align:left; padding-left: 6px;" | | + | ! style="text-align:left; padding-left: 6px;" | Animal filth |
− | | {{#var:beauty}} || -4 || {{#var:cleanliness}} || yes || no || 35 | + | |Produced by animals when walking on constructed floors || {{#var:beauty}} || -4 || {{#var:cleanliness}} || yes || no || 35 || |
|- | |- | ||
− | ! style="text-align:left; padding-left: 6px;" | | + | ! style="text-align:left; padding-left: 6px;" | Blood |
− | | -30 || -9 || -10 || yes || yes || 70 | + | |From a bleeding human or animal || -30 || -9 || -10 || yes || yes || 70 || |
|- | |- | ||
− | ! style="text-align:left; padding-left: 6px;" | | + | ! style="text-align:left; padding-left: 6px;" | Bugblood |
− | | -40 || -12 || -15 || yes || yes || 80 | + | |From a bleeding insectoid || -40 || -12 || -15 || yes || yes || 80 || |
|- | |- | ||
− | ! style="text-align:left; padding-left: 6px;" | | + | ! style="text-align:left; padding-left: 6px;" | Building rubble |
− | | {{#var:beauty}} || -4 || {{#var:cleanliness}} || no || no || 35 | + | |Debris created by collapsed structures || {{#var:beauty}} || -4 || {{#var:cleanliness}} || no || no || 35 || |
|- | |- | ||
− | ! style="text-align:left; padding-left: 6px;" | | + | ! style="text-align:left; padding-left: 6px;" | Corpse bile |
− | | -50 || -15 || -15 || yes || yes || 80 | + | |From a rotting corpse || -50 || -15 || -15 || yes || yes || 80 || |
|- | |- | ||
− | ! style="text-align:left; padding-left: 6px;" | | + | ! style="text-align:left; padding-left: 6px;" | Dirt |
− | | {{#var:beauty}} || -4 || {{#var:cleanliness}} || yes || no || 35 | + | |Produced by humanlikes when walking on constructed floors || {{#var:beauty}} || -4 || {{#var:cleanliness}} || yes || no || 35 || |
|- | |- | ||
− | ! style="text-align:left; padding-left: 6px;" | | + | ! style="text-align:left; padding-left: 6px;" | [[Firefoam]] |
− | | -25 || -8 || {{#var:cleanliness}} || yes || yes || 70 | + | |Fireproof foam from a firefoam popper || -25 || -8 || {{#var:cleanliness}} || yes || yes || 70 || It prevents fire from igniting. |
|- | |- | ||
− | ! style="text-align:left; padding-left: 6px;" | | + | ! style="text-align:left; padding-left: 6px;" | Chemfuel puddle |
− | | -10 || -3 || {{#var:cleanliness}} || yes || yes || 70 | + | | Flammable puddles created by incendiary weapons. || -10 || -3 || {{#var:cleanliness}} || yes || yes || 70 || It can be lit on fire, and despawns on its own. |
|- | |- | ||
− | ! style="text-align:left; padding-left: 6px;" | | + | ! style="text-align:left; padding-left: 6px;" | Rock rubble |
− | | {{#var:beauty}} || -4 || {{#var:cleanliness}} || no || no || 35 | + | | Debris created by digging into mineral rocks || {{#var:beauty}} || -4 || {{#var:cleanliness}} || no || no || 35 || |
|- | |- | ||
− | ! style="text-align:left; padding-left: 6px;" | | + | ! style="text-align:left; padding-left: 6px;" | Sand |
− | | {{#var:beauty}} || -4 || {{#var:cleanliness}} || yes || no || 35 | + | | Produced by pawns when walking on constructed floors after sand || {{#var:beauty}} || -4 || {{#var:cleanliness}} || yes || no || 35 || |
|- | |- | ||
− | ! style="text-align:left; padding-left: 6px;" | | + | ! style="text-align:left; padding-left: 6px;" | Scattered sandbags |
− | | {{#var:beauty}} || -4 || {{#var:cleanliness}} || no || no || 35 | + | | Remnants from damaged or destroyed sandbags || {{#var:beauty}} || -4 || {{#var:cleanliness}} || no || no || 35 || |
|- | |- | ||
− | ! style="text-align:left; padding-left: 6px;" | | + | ! style="text-align:left; padding-left: 6px;" | Scattered slag |
− | | {{#var:beauty}} || -4 || {{#var:cleanliness}} || no || no || 35 | + | | Spawned by crashed ships || {{#var:beauty}} || -4 || {{#var:cleanliness}} || no || no || 35 || |
|- | |- | ||
− | ! style="text-align:left; padding-left: 6px;" | | + | ! style="text-align:left; padding-left: 6px;" | Slime |
− | | -25 || -8 || -15 || yes || yes || 70 | + | | Found after opening a cryptosleep casket or during infestations || -25 || -8 || -15 || yes || yes || 70 || |
|- | |- | ||
− | ! style="text-align:left; padding-left: 6px;" | | + | ! style="text-align:left; padding-left: 6px;" | Vomit |
− | | -40 || -12 || -15 || yes || yes || 70 | + | | Vomit from a human or animal || -40 || -12 || -15 || yes || yes || 70 || |
|} | |} | ||
− | |||
==Version History== | ==Version History== | ||
* [[Version/1.2.2753|1.2.2753]] - Dirt now washes away in rain. | * [[Version/1.2.2753|1.2.2753]] - Dirt now washes away in rain. | ||
[[Category:Environment]] | [[Category:Environment]] |
Revision as of 03:59, 23 May 2021
Filth is something on the ground that has negative beauty.
Filth is removed by colonists assigned to Cleaning. Only filth in the Home area will be cleaned, anything outside the area will be ignored. Note that a home area is automatically created when placing buildings or structures.
Summary Table
Certain unsightly objects, i.e. vomit, have one value when under a roof and a lower value when unroofed. This simulates the general disgust of seeing eyesores indoors versus encountering them outside. Some messes can be spread by pawns tracking through them and others can be washed away by rain.
The effect of filth on outdoors beauty is 30% of the effect indoors.
Name | Source | Beauty (indoors) | Beauty (outdoors) | Cleanliness | Trackable | Washes away | Work to clean | Notes |
---|---|---|---|---|---|---|---|---|
Amniotic fluid | Fluid produced when an animal gives birth | -30 | -9 | -5 | yes | yes | 70 | |
Ash | Produced after flammables catch fire. | -20 | -7 | -5 | yes | yes | 70 | |
Animal filth | Produced by animals when walking on constructed floors | -15 | -4 | -5 | yes | no | 35 | |
Blood | From a bleeding human or animal | -30 | -9 | -10 | yes | yes | 70 | |
Bugblood | From a bleeding insectoid | -40 | -12 | -15 | yes | yes | 80 | |
Building rubble | Debris created by collapsed structures | -15 | -4 | -5 | no | no | 35 | |
Corpse bile | From a rotting corpse | -50 | -15 | -15 | yes | yes | 80 | |
Dirt | Produced by humanlikes when walking on constructed floors | -15 | -4 | -5 | yes | no | 35 | |
Firefoam | Fireproof foam from a firefoam popper | -25 | -8 | -5 | yes | yes | 70 | It prevents fire from igniting. |
Chemfuel puddle | Flammable puddles created by incendiary weapons. | -10 | -3 | -5 | yes | yes | 70 | It can be lit on fire, and despawns on its own. |
Rock rubble | Debris created by digging into mineral rocks | -15 | -4 | -5 | no | no | 35 | |
Sand | Produced by pawns when walking on constructed floors after sand | -15 | -4 | -5 | yes | no | 35 | |
Scattered sandbags | Remnants from damaged or destroyed sandbags | -15 | -4 | -5 | no | no | 35 | |
Scattered slag | Spawned by crashed ships | -15 | -4 | -5 | no | no | 35 | |
Slime | Found after opening a cryptosleep casket or during infestations | -25 | -8 | -15 | yes | yes | 70 | |
Vomit | Vomit from a human or animal | -40 | -12 | -15 | yes | yes | 70 |
Version History
- 1.2.2753 - Dirt now washes away in rain.