Difference between revisions of "Defoliator"
Jump to navigation
Jump to search
(created page) |
|||
Line 1: | Line 1: | ||
− | {{for|the crashed ship part with a similar effect|defoliator ships | + | {{Royalty}}{{for|the crashed ship part with a similar effect|defoliator ships}}{{infobox main|building| |
|name = Defoliator | |name = Defoliator | ||
|image = Defoliator.png | |image = Defoliator.png | ||
Line 16: | Line 16: | ||
|destroyyield = {{Icon small|Steel slag chunk}} 4 + {{Icon small|Steel}} 60 + {{Icon small|Component}} 1 + {{Icon small|Plasteel}} 10 | |destroyyield = {{Icon small|Steel slag chunk}} 4 + {{Icon small|Steel}} 60 + {{Icon small|Component}} 1 + {{Icon small|Plasteel}} 10 | ||
|page verified for version = 1.3.3117 | |page verified for version = 1.3.3117 | ||
− | }}Defoliators are [[mechanoid cluster]] problem causers that kill all plants in a slowly-growing area. The affected radius rapidly expands to 18 tiles in 1.5 days, then expands to 40 tiles after 6 total days, before reaching the final size of 100 tiles after 20 total days. Upon being destroyed, a defoliator explodes with [[EMP]] damage in a 9 tile radius after {{Ticks|240}}. | + | }} |
+ | '''Defoliators''' are [[mechanoid cluster]] problem causers that kill all plants in a slowly-growing area. The affected radius rapidly expands to 18 tiles in 1.5 days, then expands to 40 tiles after 6 total days, before reaching the final size of 100 tiles after 20 total days. Upon being destroyed, a defoliator explodes with [[EMP]] damage in a 9 tile radius after {{Ticks|240}}. |
Revision as of 10:53, 18 October 2021
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
For the crashed ship part with a similar effect, see defoliator ships.
Defoliator
An area-denial device which annihilates nearby plants without affecting animals.
In planetary wars, these weapons are scattered across farmlands or jungles to deny the enemy food or cover. They're usually associated with orbital-drop mechanoid swarms.
Base Stats
- Type
- Building – Mechanoid cluster
- Beauty
- -200
- HP
- 400
- Flammability
- 0%
- Path Cost
- 50 (21%)
Building
Defoliators are mechanoid cluster problem causers that kill all plants in a slowly-growing area. The affected radius rapidly expands to 18 tiles in 1.5 days, then expands to 40 tiles after 6 total days, before reaching the final size of 100 tiles after 20 total days. Upon being destroyed, a defoliator explodes with EMP damage in a 9 tile radius after 240 ticks (4 secs).