Difference between revisions of "Version/1.1.2570"
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(Created page with "{{Version Nav}} This is a continuation of yesterday's unstable testing with some updates. If you're willing to help test the unstable build for compatibility in future, plea...") |
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* Player-created content update. | * Player-created content update. | ||
* Fix: [[Nuclear stomach]] not having zero food poisoning chance | * Fix: [[Nuclear stomach]] not having zero food poisoning chance | ||
− | * Fix: Escaping prisoners being able to equip bladelinked/biocoded weapons. | + | * Fix: Escaping [[prisoners]] being able to equip bladelinked/biocoded weapons. |
* Refactored mech cluster position finder to be more robust and flexible. | * Refactored mech cluster position finder to be more robust and flexible. | ||
− | * Fix: Room requirements debuff for royals in caravan. Only apply debuffs on player home maps. | + | * Fix: Room requirements debuff for [[Titles|royals]] in caravan. Only apply debuffs on player home maps. |
* Fix: Some mechanoids showing up as "dormant" after awakening. | * Fix: Some mechanoids showing up as "dormant" after awakening. | ||
* Fix: No mech wake-up sound on LordJob_SleepThenAssaultColony. | * Fix: No mech wake-up sound on LordJob_SleepThenAssaultColony. | ||
− | * Fix: Link plasmasword and zeushammer having no detection chance. | + | * Fix: [[Persona plasmasword|Link plasmasword]] and [[Persona zeushammer|zeushammer]] having no detection chance. |
* HaulAIUtility now checks whether the worktable is spawned when deciding if hauling unfinished thing is allowed. | * HaulAIUtility now checks whether the worktable is spawned when deciding if hauling unfinished thing is allowed. | ||
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Latest revision as of 22:36, 5 June 2022
Previous Version: Version/1.1.2569 Released on: 11 March 2020 |
Next Version: Version/1.1.2571 Released on: 13 March 2020 |
Released on: 12 March 2020
This is a continuation of yesterday's unstable testing with some updates.
If you're willing to help test the unstable build for compatibility in future, please join us here: https://discord.gg/4YMfu6
Changelog[edit]
- Player-created content update.
- Fix: Nuclear stomach not having zero food poisoning chance
- Fix: Escaping prisoners being able to equip bladelinked/biocoded weapons.
- Refactored mech cluster position finder to be more robust and flexible.
- Fix: Room requirements debuff for royals in caravan. Only apply debuffs on player home maps.
- Fix: Some mechanoids showing up as "dormant" after awakening.
- Fix: No mech wake-up sound on LordJob_SleepThenAssaultColony.
- Fix: Link plasmasword and zeushammer having no detection chance.
- HaulAIUtility now checks whether the worktable is spawned when deciding if hauling unfinished thing is allowed.