Difference between revisions of "Template:Rest Effectiveness Quality Table/doc"
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− | + | == Summary == | |
This template generates a table summarizing the [[rest]] effectiveness for each quality tier. If the object in question is has an option to use stone as a construction material, it will add a row to that effect. | This template generates a table summarizing the [[rest]] effectiveness for each quality tier. If the object in question is has an option to use stone as a construction material, it will add a row to that effect. | ||
Line 7: | Line 7: | ||
== Example usage == | == Example usage == | ||
+ | === Bed === | ||
<pre>{{Rest Effectiveness Quality Table}}</pre> | <pre>{{Rest Effectiveness Quality Table}}</pre> | ||
On the [[Bed]] page produces: | On the [[Bed]] page produces: | ||
{{Rest Effectiveness Quality Table | Bed}} | {{Rest Effectiveness Quality Table | Bed}} | ||
+ | |||
+ | === Hospital bed === | ||
<pre>{{Rest Effectiveness Quality Table | Hospital bed}}</pre> | <pre>{{Rest Effectiveness Quality Table | Hospital bed}}</pre> | ||
Produces: | Produces: | ||
{{Rest Effectiveness Quality Table | Hospital bed}} | {{Rest Effectiveness Quality Table | Hospital bed}} | ||
+ | |||
+ | === Animal bed === | ||
<pre>{{Rest Effectiveness Quality Table | Animal bed}}</pre> | <pre>{{Rest Effectiveness Quality Table | Animal bed}}</pre> | ||
Produces: | Produces: | ||
{{Rest Effectiveness Quality Table | Animal bed}} | {{Rest Effectiveness Quality Table | Animal bed}} | ||
+ | |||
+ | === Sleeping spot === | ||
+ | <pre>{{Rest Effectiveness Quality Table | Sleeping spot}}</pre> | ||
+ | Produces: | ||
+ | {{Rest Effectiveness Quality Table | Sleeping spot}} | ||
<includeonly>[[Category:Customized table templates]]</includeonly> | <includeonly>[[Category:Customized table templates]]</includeonly> | ||
<noinclude>[[Category:Template documentation]]</noinclude> | <noinclude>[[Category:Template documentation]]</noinclude> |
Latest revision as of 08:31, 10 February 2024
Summary[edit]
This template generates a table summarizing the rest effectiveness for each quality tier. If the object in question is has an option to use stone as a construction material, it will add a row to that effect.
Parameters[edit]
The first parameter, if present, will specify which object to generate the template for.
If absent, {{PAGENAME}}
will be used.
Example usage[edit]
Bed[edit]
{{Rest Effectiveness Quality Table}}
On the Bed page produces:
Material | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Non-Stone and Jade | 86% (12.21 h) |
92% (11.41 h) |
100% (10.5 h) |
108% (9.72 h) |
114% (9.21 h) |
125% (8.4 h) |
160% (6.56 h) |
Non-Stone and Jade + Sleep accelerator |
116% (9.04 h) |
124% (8.45 h) |
135% (7.78 h) |
146% (7.2 h) |
154% (6.82 h) |
169% (6.22 h) |
216% (4.86 h) |
Stone except Jade | 77% (13.57 h) |
83% (12.68 h) |
90% (11.67 h) |
97% (10.8 h) |
103% (10.23 h) |
113% (9.33 h) |
144% (7.29 h) |
Stone except Jade + Sleep accelerator |
108% (9.77 h) |
115% (9.13 h) |
125% (8.4 h) |
135% (7.78 h) |
143% (7.37 h) |
156% (6.72 h) |
200% (5.25 h) |
Bracketed numbers are in-game hours to refill rest from 0% to 100% at the given rest effectiveness.
Hospital bed[edit]
{{Rest Effectiveness Quality Table | Hospital bed}}
Produces:
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Rest effectiveness | 86% (12.21 h) |
92% (11.41 h) |
100% (10.5 h) |
108% (9.72 h) |
114% (9.21 h) |
125% (8.4 h) |
160% (6.56 h) |
+ Sleep accelerator | 116% (9.04 h) |
124% (8.45 h) |
135% (7.78 h) |
146% (7.2 h) |
154% (6.82 h) |
169% (6.22 h) |
216% (4.86 h) |
Bracketed numbers are in-game hours to refill rest from 0% to 100% at the given rest effectiveness.
Animal bed[edit]
{{Rest Effectiveness Quality Table | Animal bed}}
Produces:
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Rest effectiveness | 86% (12.21 h) |
92% (11.41 h) |
100% (10.5 h) |
108% (9.72 h) |
114% (9.21 h) |
125% (8.4 h) |
160% (6.56 h) |
Bracketed numbers are in-game hours to refill rest from 0% to 100% at the given rest effectiveness.
Sleeping spot[edit]
{{Rest Effectiveness Quality Table | Sleeping spot}}
Produces:
Sleeping spot | ||
---|---|---|
Rest effectiveness | 80% (13.13 h) |
Bracketed numbers are in-game hours to refill rest from 0% to 100% at the given rest effectiveness.