Difference between revisions of "Template:Body Modder Summary"
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As an artificial part, aesthetic shapers will give a mood buff to anyone with the [[Body modder]] trait, and a mood penalty to anyone with the [[Body purist]] trait. They will also satisfy colonists with a [[transhumanist]] ideology. | As an artificial part, aesthetic shapers will give a mood buff to anyone with the [[Body modder]] trait, and a mood penalty to anyone with the [[Body purist]] trait. They will also satisfy colonists with a [[transhumanist]] ideology. | ||
+ | Xenogenes count as a modification for both traits and all ideoligions. | ||
As an artificial part, installing one will provide a [[mood]] buff to any pawns with the [[Body modder]] trait | As an artificial part, installing one will provide a [[mood]] buff to any pawns with the [[Body modder]] trait |
Latest revision as of 03:41, 18 February 2024
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As an artificial part, aesthetic shapers will give a mood buff to anyone with the Body modder trait, and a mood penalty to anyone with the Body purist trait. They will also satisfy colonists with a transhumanist ideology.
Xenogenes count as a modification for both traits and all ideoligions.
As an artificial part, installing one will provide a mood buff to any pawns with the Body modder trait
Source | Type | 0 parts | 1 part | 2 parts | 3 parts | 4 parts | 5 parts | 6+ parts | Installed part |
---|---|---|---|---|---|---|---|---|---|
Body modder (Trait) |
Mood | − 4 | + 4 | + 7 | +9 | +11 | +12 | +13 | +? |
Opinion | 0 | + 8 | +16 | +24 | +32 | +40 | +40 | +? | |
Body purist (Trait) |
Mood | 0 | −10 | −15 | −20 | −25 | −30 | −35 | −? |
Opinion | 0 | − 8 | −16 | −24 | −32 | −40 | −40 | −? | |
Body modification: Abhorent (Precept) |
Mood | 0 | −18 | −? | −? | −? | −? | −? | −30 |
Opinion | −? | −5 | −? | −? | −? | −? | −? | −10 | |
Body modification: Disapproved (Precept) |
Mood | 0 | −4 | −? | −? | −? | −? | −? | −5 |
Opinion | −? | −3 | −? | −? | −? | −? | −? | −5 | |
Body modification: Approved (Precept) |
Mood | −3 | +1 | +1 | +2 | +2 | +3 | +3 | - |
Opinion | −3 | +? | +? | +? | +? | +? | +? | - |
Traits override ideos - but which do which??
Body mod abhorent ideo Mood (I) installed prosthetic -30 6 days, (except if body modder) Opinion (You) installed porshetic -10, 20 days 3 stack limit (except if body modder)
-18 mood and -5 opinion for having one installed (except if body modder)
Body mod Dsiapproved ideo
Mood (I) installed prosthetic -5 6 days, (except if body modder)
Opinion (You) installed porshetic -5, 20 days 3 stack limit (except if body modder)
-4 mood and -3 opinion for having one installed (except if body modder)
Body mod Approved -3 mood, -3 opinion for none, (except if body purist) +1, +1, +2, +2, +3, +3, (except if body modder - its moods take precendece)
bionic legs will give a mood buff to anyone with the , and a mood penalty to anyone with the Body purist trait.
. Also, having implants of any kind installed will annoy fellow colonists who have the Body Purist trait, stressing their relationship.
As with all bionics, it will give a mood bonus to anyone with the Body modder trait and a heavy penalty to anyone with the Body purist trait. Similar effects are also applied to pawns following an ideoligion with a Body Modification precept.
As an artificial part, bionic legs will give a mood buff to anyone with the Body modder trait, and a mood penalty to anyone with the Body purist trait.
As with all bionics, it will give a mood buff to anyone with the body modder trait and a heavy penalty to any colonist who is a body purist. They are a strong option for body modders - not conflicting with any other. Also, having implants of any kind installed will annoy fellow colonists who have the Body Purist trait, stressing their relationship.