Difference between revisions of "Compacted plasteel"
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− | + | {{Stub|reason=General}} | |
+ | {{See also|Plasteel}} | ||
+ | |||
+ | {{Infobox main|Structure | ||
+ | | name = Compacted plasteel | ||
+ | | image = Compacted plasteel.png | ||
+ | | description = Ancient compacted rubble rich in plasteel. | ||
+ | <!-- Base Stats --> | ||
+ | | type = Structure | ||
+ | | hp = 8000 | ||
+ | | flammability = 0 | ||
+ | | rotatable = false | ||
+ | <!-- Building --> | ||
+ | | size = 1 * 1 | ||
+ | | passability = impassable | ||
+ | | cover = 1 | ||
+ | | blockswind = true | ||
+ | <!-- Mineable --> | ||
+ | | mineable = true | ||
+ | | isResourceRock = true | ||
+ | | mineable thing = Plasteel | ||
+ | | mineable yield = 40 | ||
+ | | mineable scatter commonality = 0.05 | ||
+ | | mineable scatter lump size range = 2~8 | ||
+ | | veinMineable = true | ||
+ | <!-- Technical --> | ||
+ | | defName = MineablePlasteel | ||
+ | | label = compacted plasteel | ||
+ | <!-- Other --> | ||
+ | | category = Building | ||
+ | | selectable = true | ||
+ | | drawerType = MapMeshOnly | ||
+ | | filthLeaving = Filth_RubbleRock | ||
+ | | scatterableOnMapGen = false | ||
+ | | artificialForMeditationPurposes = false | ||
+ | | thingClass = Mineable | ||
+ | | linkType = CornerFiller | ||
+ | | linkFlags = Rock, MapEdge | ||
+ | | altitudeLayer = Building | ||
+ | | castEdgeShadows = true | ||
+ | | coversFloor = true | ||
+ | | neverMultiSelect = true | ||
+ | | saveCompressible = true | ||
+ | | holdsRoof = true | ||
+ | | staticSunShadowHeight = 1.0 | ||
+ | | blockLight = true | ||
+ | | fertility = 0 | ||
+ | | canOverlapZones = false | ||
+ | | isInert = true | ||
+ | | isNaturalRock = true | ||
+ | | canBuildNonEdificesUnder = false | ||
+ | | deconstructible = false | ||
+ | | destroyShakeAmount = 0 | ||
+ | | supportsWallAttachments = true | ||
+ | | damageMultipliers = Thump | ||
+ | | multiplier = 4 | ||
+ | | texPath = Things/Building/Linked/RockFlecked_Atlas | ||
+ | | graphicClass = Graphic_Single | ||
+ | | shaderType = CutoutComplex | ||
+ | | color = (110,118,118) | ||
+ | | colorTwo = (134,166,166) | ||
+ | }} | ||
+ | |||
+ | '''Compacted plasteel''' is a natural structure that can be [[mine]]d to obtain {{Icon Small|plasteel}} plasteel. | ||
+ | |||
+ | == Summary == | ||
+ | '''Compacted plasteel''' tiles have 8,000 health each, making it the slowest ore to mine and the toughest object in-game. They can be found in smaller veins, ranging from 2 to 8 tiles in size. Each mined block has a base yield of {{Icon Small|plasteel}} 40 plasteel, however this is modified by factors such as the [[Difficulty]] setting and the [[Mining_Yield|mining yield]] of the pawn. | ||
+ | |||
+ | == Analysis == | ||
+ | Excellent for [[containment]]{{AnomalyIcon}} if you can hollow out a vein, even if parts of it have to be filled with less strong regular [[wall]]s. | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | Compacted plasteel.png|Compacted plasteel | ||
+ | Plasteel a.png|Stack of one plasteel | ||
+ | Plasteel b.png|Stack of multiple plasteel | ||
+ | Plasteel c.png|Full stack of plasteel | ||
+ | </gallery> | ||
+ | |||
+ | == Version history == | ||
+ | * Release - Added. | ||
+ | |||
+ | [[Category:Natural wall]] |
Latest revision as of 21:55, 2 September 2024
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: General. |
See also: Plasteel
Compacted plasteel
Ancient compacted rubble rich in plasteel.
Base Stats
- Type
- Structure
- HP
- 8000
- Flammability
- 0%
- Rotatable
- False
Ore
- Resource Base Yield
- 40 Plasteel
- Ore Commonality
- 0.05
- Vein Size
- 2~8
Building
- Size
- 1 × 1
- Passability
- impassable
- Cover Effectiveness
- 75%
- Blocks Wind
- True
Technical
- defName
- MineablePlasteel
- Color
- (110,118,118)
Compacted plasteel is a natural structure that can be mined to obtain plasteel.
Summary[edit]
Compacted plasteel tiles have 8,000 health each, making it the slowest ore to mine and the toughest object in-game. They can be found in smaller veins, ranging from 2 to 8 tiles in size. Each mined block has a base yield of 40 plasteel, however this is modified by factors such as the Difficulty setting and the mining yield of the pawn.
Analysis[edit]
Excellent for containment if you can hollow out a vein, even if parts of it have to be filled with less strong regular walls.
Gallery[edit]
Version history[edit]
- Release - Added.