Difference between revisions of "Compacted plasteel"

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#REDIRECT[[Plasteel#Ore]]
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{{Stub|reason=General}}
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{{See also|Plasteel}}
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{{Infobox main|Structure
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| name = Compacted plasteel
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| image = Compacted plasteel.png
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| description = Ancient compacted rubble rich in plasteel.
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<!-- Base Stats -->
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| type = Structure
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| hp = 8000
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| flammability = 0
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| rotatable = false
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<!-- Building -->
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| size = 1 * 1
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| passability = impassable
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| cover = 1
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| blockswind = true
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<!-- Mineable -->
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| mineable = true
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| isResourceRock = true
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| mineable thing = Plasteel
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| mineable yield = 40
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| mineable scatter commonality = 0.05
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| mineable scatter lump size range = 2~8
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| veinMineable = true
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<!-- Technical -->
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| defName = MineablePlasteel
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| label = compacted plasteel
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<!-- Other -->
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| category = Building
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| selectable = true
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| drawerType = MapMeshOnly
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| filthLeaving = Filth_RubbleRock
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| scatterableOnMapGen = false
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| artificialForMeditationPurposes = false
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| thingClass = Mineable
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| linkType = CornerFiller
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| linkFlags = Rock, MapEdge
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| altitudeLayer = Building
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| castEdgeShadows = true
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| coversFloor = true
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| neverMultiSelect = true
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| saveCompressible = true
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| holdsRoof = true
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| staticSunShadowHeight = 1.0
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| blockLight = true
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| fertility = 0
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| canOverlapZones = false
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| isInert = true
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| isNaturalRock = true
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| canBuildNonEdificesUnder = false
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| deconstructible = false
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| destroyShakeAmount = 0
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| supportsWallAttachments = true
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| damageMultipliers = Thump
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| multiplier = 4
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| texPath = Things/Building/Linked/RockFlecked_Atlas
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| graphicClass = Graphic_Single
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| shaderType = CutoutComplex
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| color = (110,118,118)
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| colorTwo = (134,166,166)
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}}
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'''Compacted plasteel''' is a natural structure that can be [[mine]]d to obtain {{Icon Small|plasteel}} plasteel.
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== Summary ==
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'''Compacted plasteel''' tiles have 8,000 health each, making it the slowest ore to mine and the toughest object in-game. They can be found in smaller veins, ranging from 2 to 8 tiles in size. Each mined block has a base yield of {{Icon Small|plasteel}} 40 plasteel, however this is modified by factors such as the [[Difficulty]] setting and the [[Mining_Yield|mining yield]] of the pawn.
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== Analysis ==
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Excellent for [[containment]]{{AnomalyIcon}} if you can hollow out a vein, even if parts of it have to be filled with less strong regular [[wall]]s.
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== Gallery ==
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<gallery>
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Compacted plasteel.png|Compacted plasteel
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Plasteel a.png|Stack of one plasteel
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Plasteel b.png|Stack of multiple plasteel
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Plasteel c.png|Full stack of plasteel
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</gallery>
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== Version history ==
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* Release - Added.
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[[Category:Natural wall]]

Latest revision as of 21:55, 2 September 2024

Compacted plasteel

Compacted plasteel

Ancient compacted rubble rich in plasteel.

Base Stats

Type
Structure
HP
8000
Flammability
0%
Rotatable
False

Ore

Resource Base Yield
40 Plasteel Plasteel
Ore Commonality
0.05
Vein Size
2~8

Building

Size
1 × 1
Passability
impassable
Cover Effectiveness
75%
Blocks Wind
True
Technical
defName
MineablePlasteel
Color
(110,118,118)


Compacted plasteel is a natural structure that can be mined to obtain Plasteel plasteel.

Summary[edit]

Compacted plasteel tiles have 8,000 health each, making it the slowest ore to mine and the toughest object in-game. They can be found in smaller veins, ranging from 2 to 8 tiles in size. Each mined block has a base yield of Plasteel 40 plasteel, however this is modified by factors such as the Difficulty setting and the mining yield of the pawn.

Analysis[edit]

Excellent for containmentContent added by the Anomaly DLC if you can hollow out a vein, even if parts of it have to be filled with less strong regular walls.

Gallery[edit]

Version history[edit]

  • Release - Added.