Difference between revisions of "User:Harakoni/Comparison Tables/Operation Success"
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The intent is to find a way to easily but meaningfully display when you can get to the max. This is just an example/proof of concept atm. | The intent is to find a way to easily but meaningfully display when you can get to the max. This is just an example/proof of concept atm. | ||
− | + | tenplstizd. account for manip bonuss | |
{| class="wikitable" | {| class="wikitable" | ||
! Operation Success Rate assuming Normal Quality [[Bed]] | ! Operation Success Rate assuming Normal Quality [[Bed]] | ||
Line 67: | Line 67: | ||
| <!-- | | <!-- | ||
--> {{#vardefine: bedFactor | 1.265}}<!-- | --> {{#vardefine: bedFactor | 1.265}}<!-- | ||
+ | --> {{#vardefine: potency | {{#expr:{{Q|Herbal medicine|Medical Potency Base}}*100 * {{#var: bedFactor}} }} }}<!-- | ||
+ | --> {{#vardefine:y1 | {{#expr:0.05*{{#var: potency}} }}, {{#expr:0.20*{{#var: potency}} }}, {{#expr:0.30*{{#var: potency}} }}, {{#expr:0.40*{{#var: potency}} }}, {{#expr:0.50*{{#var: potency}} }}, {{#expr:0.60*{{#var: potency}} }}, {{#expr:0.70*{{#var: potency}} }}, {{#expr:0.75*{{#var: potency}} }}, {{#expr: 0.80*{{#var: potency}} }}, {{#expr: 0.85*{{#var: potency}} }}, {{#expr: 0.90*{{#var: potency}} }}, {{#expr: 0.92*{{#var: potency}} }}, {{#expr: 0.94*{{#var: potency}} }}, {{#expr: 0.96*{{#var: potency}} }}, {{#expr: 0.98*{{#var: potency}} }}, {{#expr: 1.00*{{#var: potency}} }}, {{#expr: 1.02*{{#var: potency}} }}, {{#expr: 1.04*{{#var: potency}} }}, {{#expr: 1.06*{{#var: potency}} }}, {{#expr: 1.08*{{#var: potency}} }}, {{#expr: 1.10*{{#var: potency}} }}}}<!-- | ||
+ | -->{{#vardefine: potency | {{#expr:{{Q|Medicine|Medical Potency Base}}*100}} * {{#var: bedFactor}}}}<!-- | ||
+ | -->{{#vardefine:y2 | {{#expr:0.05*{{#var: potency}} }}, {{#expr:0.20*{{#var: potency}} }}, {{#expr:0.30*{{#var: potency}} }}, {{#expr:0.40*{{#var: potency}} }}, {{#expr:0.50*{{#var: potency}} }}, {{#expr:0.60*{{#var: potency}} }}, {{#expr:0.70*{{#var: potency}} }}, {{#expr:0.75*{{#var: potency}} }}, {{#expr: 0.80*{{#var: potency}} }}, {{#expr: 0.85*{{#var: potency}} }}, {{#expr: 0.90*{{#var: potency}} }}, {{#expr: 0.92*{{#var: potency}} }}, {{#expr: 0.94*{{#var: potency}} }}, {{#expr: 0.96*{{#var: potency}} }}, {{#expr: 0.98*{{#var: potency}} }}, {{#expr: 1.00*{{#var: potency}} }}, {{#expr: 1.02*{{#var: potency}} }}, {{#expr: 1.04*{{#var: potency}} }}, {{#expr: 1.06*{{#var: potency}} }}, {{#expr: 1.08*{{#var: potency}} }}, {{#expr: 1.10*{{#var: potency}} }}}}<!-- | ||
+ | -->{{#vardefine: potency | {{#expr:{{Q|Glitterworld medicine|Medical Potency Base}}*100}} * {{#var: bedFactor}} }}<!-- | ||
+ | -->{{#vardefine:y3 | {{#expr:0.05*{{#var: potency}} }}, {{#expr:0.20*{{#var: potency}} }}, {{#expr:0.30*{{#var: potency}} }}, {{#expr:0.40*{{#var: potency}} }}, {{#expr:0.50*{{#var: potency}} }}, {{#expr:0.60*{{#var: potency}} }}, {{#expr:0.70*{{#var: potency}} }}, {{#expr:0.75*{{#var: potency}} }}, {{#expr: 0.80*{{#var: potency}} }}, {{#expr: 0.85*{{#var: potency}} }}, {{#expr: 0.90*{{#var: potency}} }}, {{#expr: 0.92*{{#var: potency}} }}, {{#expr: 0.94*{{#var: potency}} }}, {{#expr: 0.96*{{#var: potency}} }}, {{#expr: 0.98*{{#var: potency}} }}, {{#expr: 1.00*{{#var: potency}} }}, {{#expr: 1.02*{{#var: potency}} }}, {{#expr: 1.04*{{#var: potency}} }}, {{#expr: 1.06*{{#var: potency}} }}, {{#expr: 1.08*{{#var: potency}} }}, {{#expr: 1.10*{{#var: potency}} }}}}<!-- | ||
+ | -->{{#vardefine: y4 | 98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98}}<!-- | ||
+ | -->{{Graph:Chart | ||
+ | | width = 400 | height = 200 | ||
+ | | type = line | ||
+ | | xAxisTitle = Surgeon Skill | ||
+ | | xAxisMin = 0 | xAxisMax = 20 | yGrid = | ||
+ | | x = 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20 | ||
+ | | yAxisTitle = Final Success Chance (%) | ||
+ | | yAxisMin = 1 | yAxisMax = 98 | xGrid = | ||
+ | |colors= <!-- Actual colors are too similar #3b4b25, #659095, #a1a6a9,--> forestgreen, teal, grey, black | ||
+ | | y1 = {{#var: y1}} | y1Title = Herbal Medicine | ||
+ | | y2 = {{#var: y2}} | y2Title = Industrial Medicine | ||
+ | | y3 = {{#var: y3}} | y3Title = Glitterworld Medicine | ||
+ | | y4 = {{#var: y4}} | y4Title = 98% Cap | ||
+ | | legend=Legend | ||
+ | }} | ||
+ | |} | ||
+ | |||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Operation Success Rate assuming Legendary Quality [[Hospital bed]] with [[Vitals monitor]] and [[Sterile tile]] | ||
+ | |- | ||
+ | | <!-- | ||
+ | --> {{#vardefine: bedFactor | 1.52191}}<!-- | ||
--> {{#vardefine: potency | {{#expr:{{Q|Herbal medicine|Medical Potency Base}}*100 * {{#var: bedFactor}} }} }}<!-- | --> {{#vardefine: potency | {{#expr:{{Q|Herbal medicine|Medical Potency Base}}*100 * {{#var: bedFactor}} }} }}<!-- | ||
--> {{#vardefine:y1 | {{#expr:0.05*{{#var: potency}} }}, {{#expr:0.20*{{#var: potency}} }}, {{#expr:0.30*{{#var: potency}} }}, {{#expr:0.40*{{#var: potency}} }}, {{#expr:0.50*{{#var: potency}} }}, {{#expr:0.60*{{#var: potency}} }}, {{#expr:0.70*{{#var: potency}} }}, {{#expr:0.75*{{#var: potency}} }}, {{#expr: 0.80*{{#var: potency}} }}, {{#expr: 0.85*{{#var: potency}} }}, {{#expr: 0.90*{{#var: potency}} }}, {{#expr: 0.92*{{#var: potency}} }}, {{#expr: 0.94*{{#var: potency}} }}, {{#expr: 0.96*{{#var: potency}} }}, {{#expr: 0.98*{{#var: potency}} }}, {{#expr: 1.00*{{#var: potency}} }}, {{#expr: 1.02*{{#var: potency}} }}, {{#expr: 1.04*{{#var: potency}} }}, {{#expr: 1.06*{{#var: potency}} }}, {{#expr: 1.08*{{#var: potency}} }}, {{#expr: 1.10*{{#var: potency}} }}}}<!-- | --> {{#vardefine:y1 | {{#expr:0.05*{{#var: potency}} }}, {{#expr:0.20*{{#var: potency}} }}, {{#expr:0.30*{{#var: potency}} }}, {{#expr:0.40*{{#var: potency}} }}, {{#expr:0.50*{{#var: potency}} }}, {{#expr:0.60*{{#var: potency}} }}, {{#expr:0.70*{{#var: potency}} }}, {{#expr:0.75*{{#var: potency}} }}, {{#expr: 0.80*{{#var: potency}} }}, {{#expr: 0.85*{{#var: potency}} }}, {{#expr: 0.90*{{#var: potency}} }}, {{#expr: 0.92*{{#var: potency}} }}, {{#expr: 0.94*{{#var: potency}} }}, {{#expr: 0.96*{{#var: potency}} }}, {{#expr: 0.98*{{#var: potency}} }}, {{#expr: 1.00*{{#var: potency}} }}, {{#expr: 1.02*{{#var: potency}} }}, {{#expr: 1.04*{{#var: potency}} }}, {{#expr: 1.06*{{#var: potency}} }}, {{#expr: 1.08*{{#var: potency}} }}, {{#expr: 1.10*{{#var: potency}} }}}}<!-- |
Latest revision as of 13:23, 18 July 2024
The intent is to find a way to easily but meaningfully display when you can get to the max. This is just an example/proof of concept atm.
tenplstizd. account for manip bonuss
Operation Success Rate assuming Normal Quality Bed |
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Operation Success Rate assuming Excellent Quality Bed |
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Operation Success Rate assuming Excellent Quality Hospital bed with Vitals monitor |
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Operation Success Rate assuming Legendary Quality Hospital bed with Vitals monitor and Sterile tile |
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