Difference between revisions of "Snow"
(clarity) |
m (category) |
||
(19 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{Rewrite|reason=Needs integration with rest of wiki, and potentially to be entire subsumed by [[Terrain]] or [[Environment]] and replaced with a redirect to there}} | {{Rewrite|reason=Needs integration with rest of wiki, and potentially to be entire subsumed by [[Terrain]] or [[Environment]] and replaced with a redirect to there}} | ||
− | {{ | + | {{Merge|destination=Terrain|destination2=Environment|reason=Integrate as above}} |
− | '''Snow''' is created on unroofed areas during snowy weather. | + | {{For|weather events|Environment#Weather{{!}}Weather}} |
+ | '''Snow''' refers to two intrinsically linked mechanics - weather of that name and the terrain covering that it creates. Snow on the ground is created on [[roof|unroofed]] areas during snowy weather, i.e. "rain" when the [[temperature]] is freezing. It will cover solid [[terrain]] but will not cover water of any type, including marsh. | ||
− | Colonists may build [[snowman|snowmen]] as a | + | It can be removed by [[fire]], [[steam geyser]]s, [[lightning]], [[colonist]]s when designated with the [[Zone#Snow clear area|Snow Clear Zone]], and by temperatures above {{Temperature|0}}. |
+ | |||
+ | Colonists may build [[snowman|snowmen]] as a [[recreation]]al activity when there is snow on the ground. | ||
== Weather == | == Weather == | ||
− | |||
There are two types of snowy [[weather]]: gentle snow and hard snow. These can occur at temperatures of {{Temperature|-0.5}} and below. | There are two types of snowy [[weather]]: gentle snow and hard snow. These can occur at temperatures of {{Temperature|-0.5}} and below. | ||
Line 26: | Line 28: | ||
|} | |} | ||
− | + | == Depth == | |
+ | {{stub|section=1|reason= Rate of deposition?}} | ||
+ | Various depths of snow exist, with deeper levels hindering movement more. Depth is an internal value, measured from 0% to 100%, hidden from the player. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level | ! Level | ||
− | ! Depth range | + | ! Depth range |
− | ! Move speed | + | ! Move speed |
|- | |- | ||
| Dusting | | Dusting | ||
− | | 3 ≤ 𝑥 < 25 | + | | 3% ≤ 𝑥 < 25% |
− | | 100 | + | | 100% |
|- | |- | ||
| Thin | | Thin | ||
− | | 25 ≤ 𝑥 < 50 | + | | 25% ≤ 𝑥 < 50% |
− | | 76 | + | | 76% |
|- | |- | ||
| Medium | | Medium | ||
− | | 50 ≤ 𝑥 < 75 | + | | 50% ≤ 𝑥 < 75% |
− | | 62 | + | | 62% |
|- | |- | ||
| Thick | | Thick | ||
− | | 75+ | + | | 75%+ |
− | | 52 | + | | 52% |
|} | |} | ||
− | |||
− | |||
== Melting == | == Melting == | ||
− | |||
The melting rate of snow from ambient temperature is found using the following table: | The melting rate of snow from ambient temperature is found using the following table: | ||
Line 71: | Line 72: | ||
As a result, snow will not be melted by ambient temperatures of {{Temperature|0}} or less, and the higher the temperature the faster the snow will melt. | As a result, snow will not be melted by ambient temperatures of {{Temperature|0}} or less, and the higher the temperature the faster the snow will melt. | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery mode=nolines widths=400px > | ||
+ | File:Desertcolsummer.jpg|A desert colony in summer, and... | ||
+ | File:Desertcolwinter.jpg|... the same colony in winter. Not all [[biome]]s will have snow. | ||
+ | </gallery> | ||
+ | |||
+ | [[Category:Game mechanics]] |
Latest revision as of 00:09, 14 December 2022
This article is suggested to be rewritten. Reason: Needs integration with rest of wiki, and potentially to be entire subsumed by Terrain or Environment and replaced with a redirect to there. You can help the RimWorld Wiki by improving it. |
This article is suggested to be merged with Terrain and/or Environment. Reason: Integrate as above |
Snow refers to two intrinsically linked mechanics - weather of that name and the terrain covering that it creates. Snow on the ground is created on unroofed areas during snowy weather, i.e. "rain" when the temperature is freezing. It will cover solid terrain but will not cover water of any type, including marsh.
It can be removed by fire, steam geysers, lightning, colonists when designated with the Snow Clear Zone, and by temperatures above 0 °C (32 °F).
Colonists may build snowmen as a recreational activity when there is snow on the ground.
Weather[edit]
There are two types of snowy weather: gentle snow and hard snow. These can occur at temperatures of -0.5 °C (31.1 °F) and below.
Weather | Accuracy modifier | Move speed modifier | Snow rate |
---|---|---|---|
Gentle snow | 80% | 100% | 120% |
Hard snow | 80% | 80% | 80% |
Depth[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Rate of deposition?. |
Various depths of snow exist, with deeper levels hindering movement more. Depth is an internal value, measured from 0% to 100%, hidden from the player.
Level | Depth range | Move speed |
---|---|---|
Dusting | 3% ≤ 𝑥 < 25% | 100% |
Thin | 25% ≤ 𝑥 < 50% | 76% |
Medium | 50% ≤ 𝑥 < 75% | 62% |
Thick | 75%+ | 52% |
Melting[edit]
The melting rate of snow from ambient temperature is found using the following table:
Temperature range | Melting rate (depth %/tick) |
---|---|
0 °C (32 °F) and below | 0 |
Between 0 °C (32 °F) to 10 °C (50 °F) | 0.058% of temperature² |
10 °C (50 °F) and above | 0.58% of temperature |
As a result, snow will not be melted by ambient temperatures of 0 °C (32 °F) or less, and the higher the temperature the faster the snow will melt.
Gallery[edit]
... the same colony in winter. Not all biomes will have snow.