Difference between revisions of "Minimum Handling Skill"

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* [[Train]] a tamed animal
 
* [[Train]] a tamed animal
 
* be [[Guard|Guarded]] by the animal.
 
* be [[Guard|Guarded]] by the animal.
 
An animal's Minimum Handling Skill is determined by its species' innate [[Wildness]], with wilder animals being harder to tame and train. <br>
 
  
 
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{| class="wikitable sortable"
==Factors==
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|-
* Base value is 100%
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! '''Animals''' !! '''Minimum Handling Skill''' !! '''Wildness'''
* [[Manipulation]]: [[Manipulation Importance::1|100%]] importance, [[Manipulation Limit::-|No]] max
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|-
* [[Sight]]: [[Sight Importance::0.5|50%]] importance,  [[Sight Limit::1|100%]] limit
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| Cow || 0 || 0
* [[Global Work Speed Factor::true| ]][[Global Work Speed]]
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|-
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| [[Rhinoceros]] || 9|| 90
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|-
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| [[Boomalope]] || 5 || 60
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|-
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| [[Thrumbo]] || 10 || 99
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|-
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| Elephant || 7 || 75
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| Rat || 4 || 50
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| Cougar || 8 || 80
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|-
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| Ostrich || 9 || 95
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Revision as of 03:38, 27 June 2022

Minimum Handling Skill is a stat: A stat possessed by all animals which determines the required Animal skill level of a pawn before the pawn may:

  • attempt to Tame a wild animal
  • Train a tamed animal
  • be Guarded by the animal. Its default value is 100%.
Animals Minimum Handling Skill Wildness
Cow 0 0
Rhinoceros 9 90
Boomalope 5 60
Thrumbo 10 99
Elephant 7 75
Rat 4 50
Cougar 8 80
Ostrich 9 95
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