Difference between revisions of "EMI dynamo"
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|destroyyield = {{Icon small|Steel}} 60 + {{Icon small|Component}} 1 + {{Icon small|Plasteel}} 10 + {{Icon small|Steel slag chunk}} 4 | |destroyyield = {{Icon small|Steel}} 60 + {{Icon small|Component}} 1 + {{Icon small|Plasteel}} 10 + {{Icon small|Steel slag chunk}} 4 | ||
|page verified for version = 1.3.3117 | |page verified for version = 1.3.3117 | ||
− | }}'''EMI dynamos''' are [[mechanoid cluster]] and quest [[condition causer]]s added by the [[Royalty]] DLC. Similar to a [[solar flare]], they shut down all electronics, affecting a 10 [[world]]-tile radius around them. Upon being destroyed, they deal [[EMP]] damage in a 10 tile radius. | + | }}'''EMI dynamos''' are [[mechanoid cluster]] and quest [[condition causer]]s added by the [[Royalty]] DLC. Similar to a [[solar flare]], they shut down all electronics, affecting a 10 [[world]]-tile radius around them. Upon being destroyed, they deal [[EMP]] damage in a 10 tile radius. The EMI dynamo does not activate instantly, you have about 15 days to destroy it. |
Revision as of 07:17, 24 November 2022
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
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EMI dynamo
A massive electromagnetic interference generator. It interferes with or shuts down electrical devices in nearby regions.
Base Stats
- Type
- Building – Mechanoid cluster
- HP
- 1500
- Flammability
- 0%
Building
EMI dynamos are mechanoid cluster and quest condition causers added by the Royalty DLC. Similar to a solar flare, they shut down all electronics, affecting a 10 world-tile radius around them. Upon being destroyed, they deal EMP damage in a 10 tile radius. The EMI dynamo does not activate instantly, you have about 15 days to destroy it.