Difference between revisions of "Party spot"

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|type2 = Misc
 
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|minifiable = false

Revision as of 18:25, 20 October 2022

Party spot

Party spot

Designates a spot for throwing parties.

Base Stats

Type
BuildingMisc
Flammability
0%

Building

Size
1 × 1
Minifiable
False
Placeable
True
Passability
standable
Blocks Wind
False
Terrain Affordance
Light

Creation

Work To Make
ticks (0 secs)

A party spot is set to decide where colonists have parties. More than one party spot can be placed, however only one is actually active (i.e. colonists throw parties only around one of the spots).

Party spots are particularly useful when lots of your colonists are hospitalized. Having colonists in bed near a party still counts as attending the party, therefore even immobilized colonists can stay sane. Unfortunately there is no way to predict them or to reliably get parties started.

Acquisition

Party spots do not require a colonist to construct or deconstruct, nor is there a cost, build time, or skill requirements for placing them. Instead, they are simply selected from the menu and placed directly by the player.