Difference between revisions of "Agrihand"
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Revision as of 19:22, 21 October 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
Note: This page is made in preparation of the release of the Biotech DLC to facilitate edits by new editors. It cannot be held as representative of the content until release allows for confirmation, nor is it intended to speculate. |
This article is about the mechanoid from the Biotech DLC. For the artificial body part from the Royalty DLC, see Field hand.
Agrihand
[[File:|250x250px|link = Agrihand|Agrihand]]
A small mechanoid designed to sow and harvest crops. While it is better suited to labor than combat, it can fight with built-in cutting blades if necessary.
Base Stats
- Type
- Mechanoid
A agrihand is a mechanoid added by the Biotech DLC.
Summary
? Agrihands are small mechanoids designed to sow and harvest crops and can perform a blunt melee attack.
Analysis
?
Training
If applicable This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Specify body type when known.
Version history
?
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