Difference between revisions of "Tox gas"
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Tox gas burns the lungs and eyes and induce tox buildup if surrounded by it long enough. | Tox gas burns the lungs and eyes and induce tox buildup if surrounded by it long enough. | ||
− | * Tox gas (mild): pain 10%, sight -10%, breathing -15% | + | * Tox gas (mild): [[pain]] 10%, [[sight]] -10%, [[breathing]] -15% |
* Tox gas (moderate): pain 15%, sight -25%, breathing -30% | * Tox gas (moderate): pain 15%, sight -25%, breathing -30% | ||
* Tox gas (severe): pain 25%, sight -40%, breathing -60% | * Tox gas (severe): pain 25%, sight -40%, breathing -60% |
Revision as of 07:01, 27 October 2022
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Needs a general gas format standard that can also be used for blind smoke and tox gas - below is a rough suggestion but only a suggestion. |
Tox gas is a gas created by burning or damaged toxic wastepacks and tox weapons. It causes irritation and toxic buildup.
Causes
Tox gas can be created in multiple ways. The most easy way is to use one of the tox weapons.
Another way to create tox gas is by damaging (e.g., shooting) or burning it.
<what causes it and how much e.g. does 1 toxic wastepack create as much as a stack of 5>
Mechanics
Tox gas burns the lungs and eyes and induce tox buildup if surrounded by it long enough.
- Tox gas (mild): pain 10%, sight -10%, breathing -15%
- Tox gas (moderate): pain 15%, sight -25%, breathing -30%
- Tox gas (severe): pain 25%, sight -40%, breathing -60%
At a density of 100% tox gas, toxic buildup takes about 45 seconds to reach 100%.
Tox gas follows general gas mechanics. A high density of the gas can easily be reached in smaller spaces (for example a small valley).
<Effects and gas mechanics here>
Analysis
Unless you do not care about pollution, creating tox gas by shooting or burning it is not recommended as the toxic wastepacks will eventually detoriate.
<Uses, risks, management, strategies etc>