Difference between revisions of "Console version/1.11"

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(Created page with "''December 8, 2022'' Category: Console version == Features / additions == * Added: Learning Helper - in-game intelligent encyclopaedia * Added: Inbox - improved system...")
 
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=== Localisation ===
 
=== Localisation ===
+
* Fixed: Formatting issues in Japanese
 
+
* Fixed: 'Scheduled' and 'Frequency' text does not overlap in the Polish localisation
    Fixed: Formatting issues in Japanese
+
* Fixed: Rewards Preference text is now translated
 
+
* Fixed: Russian control misalignment
    Fixed: 'Scheduled' and 'Frequency' text does not overlap in the Polish localisation
+
* Fixed: Translate "days" in Caravan selection in World Map
 
 
    Fixed: Rewards Preference text is now translated
 
 
 
    Fixed: Russian control misalignment
 
 
 
    Fixed: Translate "days" in Caravan selection in World Map
 
  
 
=== Additional fixes ===
 
=== Additional fixes ===

Revision as of 10:52, 10 April 2023

December 8, 2022

Features / additions

  • Added: Learning Helper - in-game intelligent encyclopaedia
  • Added: Inbox - improved system for alerts and messages with notification system
  • Added: Stack size and labels overlay
  • Added: Guilty colonist manager
  • Added: Additional details panels
    • Bill details and items
    • Caravan meeting
  • Added: Shield belts information panel
  • Added: New version popup, a new screen to show patch notes in game when a new patch is released

Features/Improvements

UI

  • Added: Animal name labels with toggle
  • Added: Caravan stats on Trade screen
  • Added: Extra width for pawn labels with wide symbols
  • Added: Ground scanner information text
  • Added: Header in DLC prompt
  • Added: Highlight for passion icon in pawn management stats menu
  • Added: Missing punctuation in the title "Opinion of his" in the Relationship tab
  • Added: Added note about rare materials in Bill details screen
  • Added: Error message for draggable objects when placed incorrectly by the player
  • Added: Psy settings info boxes showing further details
  • Added: Icon to distinguish trader from other NPCs
  • Added: Title to "More Information" option in trade screen
  • Added: Mass added to trade screen
  • Added: Display diet details in Caravan menu
  • Improved: Reward preferences to Quest screen
  • Improved: Values that summarise as '0' in the Relationship tab were all visualised in white - even if other positive (green)/negative (red) stats are included - now colours reflect status.
  • Improved: Changed sequence of opinions in Relationship tab help make it clearer
  • Improved: Alert tab is now populated faster and updated before it is shown
  • Improved: Error notification when trying to place blueprint incorrectly
  • Improved: Build screen is now hidden when accessing Architect or Quest menus
  • Improved: Detailed descriptions filter prompt is now hidden if no filters are available
  • Improved: Grow zones and Stockpile information displaying has been optimised
  • Improved: Inspect screen button prompts are hidden when additional screens are open and it is not possible to inspect
  • Improved: L1 modifier button is now hidden when input is not possible
  • Improved: Hide R1 alerts button is now hidden when input is not possible
  • Improved: Increase the width of the Psy management and information panel
  • Improved: Items with multiple variations now show in the correct colour in Caravan details menu
  • Improved: Selection position and navigation mode in the Bills screen is now retained when returning from Bill details
  • Improved: Scrolling Bills now stops the selection at the second final element for consistency throughout the game
  • Improved: Show nutrition value when making Caravans
  • Improved: Item list now correctly updates after sorting in Caravan inventory screen
  • Improved: Room stats now update when cursor is not being moved
  • Improved: Updated saving error prompt with more contextual information
  • Improved: Replaced icon for the roping animal action with a clearer icon.
  • Improved: Title for removing monument marker dialog updated
  • Improved: Beauty overview numbers in the background no longer cover other numbers.
  • Improved: Made skill information shown instead of passion in Team overview when it is important to show the skill stat

Gameplay

  • Added: Functionality to execute and spare guilty colonists
  • Improved: Greatly improved performance when scanning for corpses to haul
  • Improved: Made fermenting slower on high game speed
  • Improved: Made mood and thoughts expiration update correctly
  • Improved: Made it possible to assign “none” as animal master
  • Improved: Made quest timer live update
  • Improved: Room stats update in a dynamic way
  • Improved: Optimised placing floor over water to improve performance
  • Improved: Recovery rate for psypower heat now adjusts for game speed

Audio

   Large sound effect overhaul
       Added: draft / undraft sound from View All Colonists menu
       Added: sound effects for Caravan, Work and Assign menus
       Added: sound effects for Trade menu
       Added: sound effects for Work menu details toggle
       Added: sound effects for menu sounds
       Added: sound effects for Pawn Management menu
       Added: sound effects for deselection, remove for loading screen
       Added: sound effects for Schedule menu
       Added: sound effects for toggle tile info action
       Added: sound effects for inventory screen
       Added: sound effects for fix pin button view
       Added: sound effects when closing interaction menu
       Added: sound effects for stockpile menu
       Added: sound effects in Research Screen
   Improved: Schedule screen toggle tools sound
   Improved: Trade screen audio sound effects
   Improved: Work menu toggle sound sound effects
   Improved: Speed toggle sounds, including new audio for x2 and x3
   Improved: Warning sound effect plays every time the player selects an invalid “Starting site”
   Improved: Move audio call on toggle pawn list to base class for better performance
   Improved: Move sound function calls to another place  for better performance
   Improved: Removed the double sound from dialog systems, now just one plays

Tutorial

   Added: “Pick me up” label to weapons during tutorial
   Added: Tutorial fail prompt if pawn is downed before Raid event
   Improved: Set default storyteller and difficulty for tutorial

Fixes

UI

   Fixed: The UI box at the bottom left of the screen for different eggs selected has uniform length
   Fixed: Assign food tab filter logic updated to work as expected
   Fixed: Selected pawn showing "null" north button when having no gizmo options
   Fixed: Now close architect menu on focus change
   Fixed: Correctly provide the "interact" option when hovering over a drafted pawn that is carrying drug items
   Fixed: No longer showing placeholder text on empty alert screen
   Fixed: Entropy limiter icon now changes according to the setting 
   Fixed: Factions menu details opens correctly on PlayStation
   Fixed: Filter control text updates correctly on tab change
   Fixed: Animal icon now scales correctly when animals screen updates
   Fixed: Bill details button prompts and HUD is now visible in the Stockpile screen
   Fixed: Colony name overlaying tile information box in World Map
   Fixed: Default colour is set on some quest rewards (Honor/Good Will/Body parts)
   Fixed: Filters showing when invalid for current menu
   Fixed: Categories shown in the Food tab of the Assign menu
   Fixed: Input binding fix for Research screen and Architect menu, when paused
   Fixed: The "None" Overlay Option was incorrectly labelled "Overlay Name"
   Fixed: Equippable items in Gear tab of Caravan menu was missing cursor on first open
   Fixed: If the caravan is ambushed with the Caravan Details screen open, the Caravan Details screen does not work correctly
   Fixed: Inventory now updates after forced food consuming
   Fixed: A "switching prisoners" button prompt issue now fixed for dead prisoners - when the colony has 3 or more than 3 prisoners
   Removed: Change Tab button from History menu, now we only have one section in that menu
   Removed: "The quest description goes here" text when accessing the Alerts tab before it is populated 
   Removed: “Select starting site” button when on multiple camps selected

Gameplay

   Fixed: Map size no longer resets when returning from character selection
   Fixed: Moving bills in the Bills screen will have correct scroll behaviour now
   Fixed: The 'toggle allowed' function only toggles the selected category in Stockpile Zone storage settings
   Fixed: Now displaying correct filters for stockpiles
   Fixed: Quest rewards no longer show up outside of Quest screen
   Fixed: Refactor time controls to block input after pressing R2 and to avoid input conflicts with other game actions
   Fixed: Electrical cables look torn when the camera is zoomed out
   Removed: Message on tile deselect action

Localisation

  • Fixed: Formatting issues in Japanese
  • Fixed: 'Scheduled' and 'Frequency' text does not overlap in the Polish localisation
  • Fixed: Rewards Preference text is now translated
  • Fixed: Russian control misalignment
  • Fixed: Translate "days" in Caravan selection in World Map

Additional fixes

  • Fixed: Infinite loading screen and notification initialisation
  • Fixed: "You're Still Here?" Achievement can be unlocked by leaving the game idle and continuing, after all colonists have died
  • Fixed: Open market instead of web browser
  • Fixed: Stabilize version of new DLC handling system
  • Fixed: When starting caravan travel days info is correctly updated in all languages