Difference between revisions of "Template:Weapon Stats Table/Ranged"
(show note only when necessary) |
(sorting isn't needed since all values increase with higher quality. first column similar to /Melee table) |
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Line 13: | Line 13: | ||
| #default = true | | #default = true | ||
}} }} | }} }} | ||
− | {| {{STDT| | + | {| {{STDT|c_03 text-center}} |
− | ! | + | ! {{#if: {{#var:hasQuality}} || rowspan="2"}} | {{Icon Small|{{#var:name}}|32}} {{#if: {{#var:hasQuality}} || <br/>}}{{#var:name}} |
− | ! <abbr title="Damage per shot">Dam.</abbr> | + | ! {{#if: {{#var:hasQuality}} | rowspan="2"}} | <abbr title="Damage per shot">Dam.</abbr> |
− | ! {{AP}} | + | ! {{#if: {{#var:hasQuality}} | rowspan="2"}} | {{AP}} |
{{#if: {{#vardefineecho:missRadius| {{Q|{{#var:name}}|Miss Radius}} }} || | {{#if: {{#vardefineecho:missRadius| {{Q|{{#var:name}}|Miss Radius}} }} || | ||
− | ! <abbr title="Base weapon accuracy at Touch Range (3 tiles)">Accuracy<br/><small>(Touch)</small></abbr> | + | ! {{#if: {{#var:hasQuality}} | rowspan="2"}} {{!}} <abbr title="Base weapon accuracy at Touch Range (3 tiles)">Accuracy<br/><small>(Touch)</small></abbr> |
− | ! <abbr title="Base weapon accuracy at Short Range (12 tiles)">Accuracy<br/><small>(Short)</small></abbr> | + | ! {{#if: {{#var:hasQuality}} | rowspan="2"}} {{!}} <abbr title="Base weapon accuracy at Short Range (12 tiles)">Accuracy<br/><small>(Short)</small></abbr> |
− | ! <abbr title="Base weapon accuracy at Medium Range (25 tiles)">Accuracy<br/><small>(Medium)</small></abbr> | + | ! {{#if: {{#var:hasQuality}} | rowspan="2"}} {{!}} <abbr title="Base weapon accuracy at Medium Range (25 tiles)">Accuracy<br/><small>(Medium)</small></abbr> |
− | ! <abbr title="Base weapon accuracy at Long Range (40 tiles)">Accuracy<br/><small>(Long)</small></abbr> | + | ! {{#if: {{#var:hasQuality}} | rowspan="2"}} {{!}} <abbr title="Base weapon accuracy at Long Range (40 tiles)">Accuracy<br/><small>(Long)</small></abbr> |
}} | }} | ||
− | ! <abbr title="Damage Per Second assuming all shots hit">DPS<br/><small>(Optimal)</small></abbr> | + | ! {{#if: {{#var:hasQuality}} | rowspan="2"}} | <abbr title="Damage Per Second assuming all shots hit">DPS<br/><small>(Optimal)</small></abbr> |
{{#if: {{#var:missRadius}} || | {{#if: {{#var:missRadius}} || | ||
− | ! <abbr title="DPS x Accuracy at Touch Range (3 tiles) assuming perfect shooter accuracy">DPS<br/><small>(Touch)</small></abbr> | + | ! {{#if: {{#var:hasQuality}} | rowspan="2"}} {{!}} <abbr title="DPS x Accuracy at Touch Range (3 tiles) assuming perfect shooter accuracy">DPS<br/><small>(Touch)</small></abbr> |
− | ! <abbr title="DPS x Accuracy at Short Range (12 tiles) assuming perfect shooter accuracy">DPS<br/><small>(Short)</small></abbr> | + | ! {{#if: {{#var:hasQuality}} | rowspan="2"}} {{!}} <abbr title="DPS x Accuracy at Short Range (12 tiles) assuming perfect shooter accuracy">DPS<br/><small>(Short)</small></abbr> |
− | ! <abbr title="DPS x Accuracy at Medium Range (25 tiles) assuming perfect shooter accuracy">DPS<br/><small>(Medium)</small></abbr> | + | ! {{#if: {{#var:hasQuality}} | rowspan="2"}} {{!}} <abbr title="DPS x Accuracy at Medium Range (25 tiles) assuming perfect shooter accuracy">DPS<br/><small>(Medium)</small></abbr> |
− | ! <abbr title="DPS x Accuracy at Long Range (40 tiles) assuming perfect shooter accuracy">DPS<br/><small>(Long)</small></abbr> | + | ! {{#if: {{#var:hasQuality}} | rowspan="2"}} {{!}} <abbr title="DPS x Accuracy at Long Range (40 tiles) assuming perfect shooter accuracy">DPS<br/><small>(Long)</small></abbr> |
}} | }} | ||
− | ! Market<br/>value | + | ! {{#if: {{#var:hasQuality}} | rowspan="2"}} | Market<br/>value |
{{#if: {{#var:hasQuality}} | {{#if: {{#var:hasQuality}} | ||
− | | {{Weapon Quality Table/Ranged/Row|Awful}} | + | | <tr> <th style="background-color:#d09c59; border:#a67d47 1px; border-style: none none solid solid;">Quality</th> </tr> |
− | {{Weapon Quality Table/Ranged/Row|Poor}} | + | {{Weapon Quality Table/Ranged/Row|Awful|1}} |
− | {{Weapon Quality Table/Ranged/Row|Normal}} | + | {{Weapon Quality Table/Ranged/Row|Poor|2}} |
− | {{Weapon Quality Table/Ranged/Row|Good}} | + | {{Weapon Quality Table/Ranged/Row|Normal|3}} |
− | {{Weapon Quality Table/Ranged/Row|Excellent}} | + | {{Weapon Quality Table/Ranged/Row|Good|4}} |
− | {{Weapon Quality Table/Ranged/Row|Masterwork}} | + | {{Weapon Quality Table/Ranged/Row|Excellent|5}} |
− | {{Weapon Quality Table/Ranged/Row|Legendary}} | + | {{Weapon Quality Table/Ranged/Row|Masterwork|6}} |
+ | {{Weapon Quality Table/Ranged/Row|Legendary|7}} | ||
| {{Weapon Quality Table/Ranged/Row}} | | {{Weapon Quality Table/Ranged/Row}} | ||
}} | }} |
Revision as of 09:30, 19 April 2023
Summary
This template is part of the following system generating tables for all weapons:
- Template:Weapon Stats Table - Usually the template that should be called on normal pages. Creates the headers.
- Template:Weapon Stats Table/Ranged - Creates the table for ranged combat.
- Template:Weapon Stats Table/Ranged/Row - Creates the rows for the ranged combat table.
- Template:Weapon Stats Table/Melee - Creates the table for melee attacks.
- Template:Weapon Stats Table/Melee/Row - Creates the rows for the melee attacks table.
- Template:True Melee DPS Calculator - Does a lot of the calculations and defines essential variables for the /Melee/Row template.
- Template:Weapon Stats Table/Melee/Row - Creates the rows for the melee attacks table.
- Template:Weapon Stats Table/Ranged - Creates the table for ranged combat.
Parameters
If you want to use this template specifically you can specify the weapon as the first parameter:
{{Weapon Stats Table/Ranged|Sniper rifle}}
Otherwise it will use the name of the page it's placed on:
{{Weapon Stats Table/Ranged}}
Examples
Sniper rifle
A weapon with quality, no AOE, and range greater than long
{{Weapon Stats Table/Ranged|Sniper rifle}}
Template:Weapon Quality Table/Ranged/Row Template:Weapon Quality Table/Ranged/Row Template:Weapon Quality Table/Ranged/Row Template:Weapon Quality Table/Ranged/Row Template:Weapon Quality Table/Ranged/Row Template:Weapon Quality Table/Ranged/Row Template:Weapon Quality Table/Ranged/Row
Sniper rifle | Dam. | AP | Accuracy (Touch) |
Accuracy (Short) |
Accuracy (Medium) |
Accuracy (Long) |
DPS (Optimal) |
DPS (Touch) |
DPS (Short) |
DPS (Medium) |
DPS (Long) |
Market value |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Quality |
For the full effects of qualities, see Quality. Values shown in Red indicate the weapon is out of range at the reference point for this range band. The value is provided due to the interpolated nature of accuracy between range points.
Chain shotgun
A weapon with quality, no AOE, and range below long
{{Weapon Stats Table/Ranged|Chain shotgun}}
Template:Weapon Quality Table/Ranged/Row Template:Weapon Quality Table/Ranged/Row Template:Weapon Quality Table/Ranged/Row Template:Weapon Quality Table/Ranged/Row Template:Weapon Quality Table/Ranged/Row Template:Weapon Quality Table/Ranged/Row Template:Weapon Quality Table/Ranged/Row
Chain shotgun | Dam. | AP | Accuracy (Touch) |
Accuracy (Short) |
Accuracy (Medium) |
Accuracy (Long) |
DPS (Optimal) |
DPS (Touch) |
DPS (Short) |
DPS (Medium) |
DPS (Long) |
Market value |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Quality |
For the full effects of qualities, see Quality. Values shown in Red indicate the weapon is out of range at the reference point for this range band. The value is provided due to the interpolated nature of accuracy between range points.
Incendiary launcher
A weapon with quality and AOE
{{Weapon Stats Table/Ranged|Incendiary launcher}}
Template:Weapon Quality Table/Ranged/Row Template:Weapon Quality Table/Ranged/Row Template:Weapon Quality Table/Ranged/Row Template:Weapon Quality Table/Ranged/Row Template:Weapon Quality Table/Ranged/Row Template:Weapon Quality Table/Ranged/Row Template:Weapon Quality Table/Ranged/Row
Incendiary launcher | Dam. | AP | DPS (Optimal) |
Market value |
---|---|---|---|---|
Quality |
For the full effects of qualities, see Quality.
Frag grenades
A weapon with no quality and AOE
{{Weapon Stats Table/Ranged|Frag grenades}}
Charge blaster turret
A weapon with no quality and no AOE
{{Weapon Stats Table/Ranged|Charge blaster turret}}
Charge blaster turret |
Dam. | AP | Accuracy (Touch) |
Accuracy (Short) |
Accuracy (Medium) |
Accuracy (Long) |
DPS (Optimal) |
DPS (Touch) |
DPS (Short) |
DPS (Medium) |
DPS (Long) |
Market value |
---|
Values shown in Red indicate the weapon is out of range at the reference point for this range band. The value is provided due to the interpolated nature of accuracy between range points.
The above documentation is transcluded from Template:Weapon Stats Table/Ranged/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |