Difference between revisions of "Maximum Comfortable Temperature"

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'''Total: {{Temperature|276}}'''
 
'''Total: {{Temperature|276}}'''
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Pawns and items will spontaneous ignite above {{Temperature|235}}, however, limiting the actual maximum temperature that a base can operate under below this value.

Revision as of 23:34, 3 April 2024

Maximum Comfortable Temperature is a stat: Above this temperature, characters will be unhappy. Significantly above this temperature, they will develop heatstroke and eventually die. Its minimum allowed value is -2,000 °C (-3,568 °F). Its maximum allowed value is 2,000 °C (3,632 °F). Its default value is 26 °C (78.8 °F).

Factors

Humanlikes have a default maximum comfortable temperature of 26 °C (78.8 °F). Animals have significantly higher tolerances, but cannot wear apparel to increase it. Mechanoids all have default values of 250 °C (482 °F), but as they are immune to heat damage, they receive no effects if the temperature is above this.

There are two ways to increase a pawns maximum comfortable temperature, being Apparel and GenesContent added by the Biotech DLC.

Apparel increases comfortable temperature based on its material, its heat insulation factor and its quality. Apparel will never decrease a pawns maximum comfortable temperature, so it is not necessary to remove clothing to make a pawn more comfortable. See Insulation for details.

There are 3 genesContent added by the Biotech DLC that affect a pawns maximum comfortable temperature:

Analysis

The absolute highest a pawns maximum comfortable heat can be comes from these factors:

Total: 276 °C (528.8 °F)

Pawns and items will spontaneous ignite above 235 °C (455 °F), however, limiting the actual maximum temperature that a base can operate under below this value.