Difference between revisions of "Revenant"

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(Added some basic informations)
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| set property = false <!-- Remove when anomaly goes live and content confirmed -->
 
| set property = false <!-- Remove when anomaly goes live and content confirmed -->
  
| name = Revenant  
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| name = Revenant
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| image =Revenant.png
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| description = A spindly figure of desiccated skind streched over an impossibly tall humanoid frame.
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| type = Entity
 
}}
 
}}
 
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The '''Revenant''' is an advanced [[entity]] added by the [[Anomaly DLC]].
INTRO TEXT
 
  
 
== Acquisition ==
 
== Acquisition ==
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== Summary ==  
 
== Summary ==  
SUMMARY TEXT
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The Revenant is an advanced [[entity]] haunting for colonists to hypnotize. Colonists that have been caught by a Revenant will be plagued by condition called [[Revenant hypnosis]], which makes the colonist incapable of doing any activties. After successfull hypnotizing a victim, the Revenant will flee and hide to hibernate, just to return eventually to find another victim. The Revenant is linked to the colonists it hypnotizes, meaning the hypnotization will end when the Revenant is killed.
  
 
== Analysis ==
 
== Analysis ==
ANALYSIS TEXT
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These entities are quite fast and turn invisible after getting some distance to the colonists, so catching and killing it poses a challenge for unprepared settlements. Especially spread-out settlements where Revenants can pick victims without anyone around can be crippled badly by it returning over and over again.
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Fleeing or rather moving Revenants leave behind black scratches, which gives the player a chance to track their movement and get a sense of its whereabouts.
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Additionally, hidden Revenants can be revealed with disrupter flares, explosives, EMP, firefoam, or by being lit on fire. Sometimes, damaging the spectre will make it drop Revenant flesh which can be studied to better understand the creature, making it easier to find and track it down on the next encounter.
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Revenants hypnosis can be cured by the [[Unnatural Healing]] ability.
  
 
== Version history ==  
 
== Version history ==  

Revision as of 22:17, 13 April 2024

Revenant

Revenant

A spindly figure of desiccated skind streched over an impossibly tall humanoid frame.

Base Stats

Type
Entity

The Revenant is an advanced entity added by the Anomaly DLC.

Acquisition

Acquisition text

Summary

The Revenant is an advanced entity haunting for colonists to hypnotize. Colonists that have been caught by a Revenant will be plagued by condition called Revenant hypnosis, which makes the colonist incapable of doing any activties. After successfull hypnotizing a victim, the Revenant will flee and hide to hibernate, just to return eventually to find another victim. The Revenant is linked to the colonists it hypnotizes, meaning the hypnotization will end when the Revenant is killed.

Analysis

These entities are quite fast and turn invisible after getting some distance to the colonists, so catching and killing it poses a challenge for unprepared settlements. Especially spread-out settlements where Revenants can pick victims without anyone around can be crippled badly by it returning over and over again.

Fleeing or rather moving Revenants leave behind black scratches, which gives the player a chance to track their movement and get a sense of its whereabouts.

Additionally, hidden Revenants can be revealed with disrupter flares, explosives, EMP, firefoam, or by being lit on fire. Sometimes, damaging the spectre will make it drop Revenant flesh which can be studied to better understand the creature, making it easier to find and track it down on the next encounter.

Revenants hypnosis can be cured by the Unnatural Healing ability.

Version history

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