Difference between revisions of "User:Arcangelus"
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| [[File:Ritual funeral.png|64px]] || Funeral | | [[File:Ritual funeral.png|64px]] || Funeral | ||
− | | Participant count (10): +70%<br/>Moral guide present: +30% || 5%<br/>15%<br/>60% | + | | Participant count (10): +70%<br/>Moral guide present: +30% || {{0|0}}5%<br/>15%<br/>60%<br />20% |
− | 20% | ||
| Terrible<br/>Lackluster<br/>Good<br/>Heartwarming || -3<br />-1<br />+5<br />+8 || If there is no corpse in the grave or sarcophagus, the ritual quality is only increased by 20% by the presence of the moral guide, and only by 60% by a full participant count. | | Terrible<br/>Lackluster<br/>Good<br/>Heartwarming || -3<br />-1<br />+5<br />+8 || If there is no corpse in the grave or sarcophagus, the ritual quality is only increased by 20% by the presence of the moral guide, and only by 60% by a full participant count. | ||
|- | |- | ||
| [[File:Social festival.png|64px]] || Social festival | | [[File:Social festival.png|64px]] || Social festival | ||
− | | Participant count (10): +25%<br/>Leader present: +25%<br/>Started at altar: +20%<br/>Lectern used: +20%<br/>Seats for everyone: +20% || 5%<br />15%<br />60% | + | | Participant count (10): +25%<br/>Leader present: +25%<br/>Started at altar: +20%<br/>Lectern used: +20%<br/>Seats for everyone: +20% || {{0|0}}5%<br />15%<br />60%<br />20% |
− | 20% | ||
| Terrible<br/>Boring<br/>Fun<br/>Unforgettable || -3<br/>-1<br/>+5<br/>+8 || | | Terrible<br/>Boring<br/>Fun<br/>Unforgettable || -3<br/>-1<br/>+5<br/>+8 || | ||
|- | |- | ||
| [[File:Dance party.png|64px]] || Dance party | | [[File:Dance party.png|64px]] || Dance party | ||
− | | Participant count (10): +30%<br/>Started at lightball: +20%<br/>Active loudspeakers (6): +30%<br/>Room Impressiveness (120): +20% || 5%<br />15%<br />60% | + | | Participant count (10): +30%<br/>Started at lightball: +20%<br/>Active loudspeakers (6): +30%<br/>Room Impressiveness (120): +20% || {{0|0}}5%<br />15%<br />60%<br />20% |
− | 20% | ||
| Terrible<br/>Boring<br/>Fun<br/>Unforgettable || -3<br />-1<br />+8<br />+16 || If the party is fun or unforgettable, there is a chance{{Check Tag|Probability?}} that all participants will get +20% [[Global Work Speed]] for 24h. Only available to non-tribals. | | Terrible<br/>Boring<br/>Fun<br/>Unforgettable || -3<br />-1<br />+8<br />+16 || If the party is fun or unforgettable, there is a chance{{Check Tag|Probability?}} that all participants will get +20% [[Global Work Speed]] for 24h. Only available to non-tribals. | ||
|- | |- | ||
| [[File:Drum party.png|64px]] || Drum party | | [[File:Drum party.png|64px]] || Drum party | ||
− | | Participant count (10): +30%<br/>Started at campfire: 20%<br/>Drums (6): +30%<br/>Room Impressiveness (120): +20% || 5%<br />15%<br />60% | + | | Participant count (10): +30%<br/>Started at campfire: 20%<br/>Drums (6): +30%<br/>Room Impressiveness (120): +20% || {{0|0}}5%<br />15%<br />60%<br />20% |
− | 20% | ||
| Terrible<br/>Boring<br/>Fun<br/>Unforgettable || -3<br/>-1<br/>+8<br/>+16 || If the party is fun or unforgettable, there is a chance{{Check Tag|Probability?}} that all participants will get +20% [[Global Work Speed]] for 24h. Only available to tribals. | | Terrible<br/>Boring<br/>Fun<br/>Unforgettable || -3<br/>-1<br/>+8<br/>+16 || If the party is fun or unforgettable, there is a chance{{Check Tag|Probability?}} that all participants will get +20% [[Global Work Speed]] for 24h. Only available to tribals. | ||
|- | |- | ||
| [[File:Ritual skylantern festival.png|64px]] || Skylantern festival | | [[File:Ritual skylantern festival.png|64px]] || Skylantern festival | ||
− | | Participant count (10): +100% || 5%<br />15%<br />60% | + | | Participant count (10): +100% || {{0|0}}5%<br />15%<br />60%<br />20% |
− | 20% | + | | Terrible<br />Unimpressive <br />Beautiful<br />Unforgettable|| -3<br />-1<br />+6<br />+10 |
− | | Terrible<br />Unimpressive <br />Beautiful<br />Unforgettable|| -3<br />-1<br />+6 | ||
− | +10 | ||
| Each participant makes a skylantern out of {{Icon Small|wood}} 4 [[wood]]. If the festival is beautiful or unforgettable, friendly visitors might see them and arrive with a gift.{{Check Tag|Probability?}} | | Each participant makes a skylantern out of {{Icon Small|wood}} 4 [[wood]]. If the festival is beautiful or unforgettable, friendly visitors might see them and arrive with a gift.{{Check Tag|Probability?}} | ||
|- | |- | ||
| [[File:Christmas tree ritual.png|64px]]<br/>[[File:Symbol burning.png|64px]]<br/>[[File:Smokeleaf circle.png|64px]]<br/>[[File:Cannibal feast.png|64px]] || Christmas tree<br/><br/>Symbol burning<br/><br/>Smokeleaf circle<br/><br/>Cannibal feast | | [[File:Christmas tree ritual.png|64px]]<br/>[[File:Symbol burning.png|64px]]<br/>[[File:Smokeleaf circle.png|64px]]<br/>[[File:Cannibal feast.png|64px]] || Christmas tree<br/><br/>Symbol burning<br/><br/>Smokeleaf circle<br/><br/>Cannibal feast | ||
− | | Participant count (10): +80%<br/>Room Impressiveness (120): +20% || 5%<br />15%<br />60% | + | | Participant count (10): +80%<br/>Room Impressiveness (120): +20% || {{0|0}}5%<br />15%<br />60%<br />20% |
− | 20% | ||
| Terrible<br/>Boring<br/>Fun<br/>Unforgettable || -3<br/>-1<br/>+5<br/>+8 || Destroys the ritual target. | | Terrible<br/>Boring<br/>Fun<br/>Unforgettable || -3<br/>-1<br/>+5<br/>+8 || Destroys the ritual target. | ||
|- | |- | ||
| [[File:Ritual scarification.png|64px]] || Scarification | | [[File:Ritual scarification.png|64px]] || Scarification | ||
− | | Participant count (10): +25%<br/>Moral guide present: +20%<br/>Started at altar: +20%<br/>Lectern used: +15%<br/>Seats for everyone: +20% || 5%<br />15%<br />60% | + | | Participant count (10): +25%<br/>Moral guide present: +20%<br/>Started at altar: +20%<br/>Lectern used: +15%<br/>Seats for everyone: +20% || {{0|0}}5%<br />15%<br />60%<br />20% |
− | 20% | ||
| Terrible<br/>Boring<br/>Satisfying<br/>Spectacular || -2<br />-1<br />+1<br />+3 || Scarifies the subject. Only available with the Pain is Virtue meme. | | Terrible<br/>Boring<br/>Satisfying<br/>Spectacular || -2<br />-1<br />+1<br />+3 || Scarifies the subject. Only available with the Pain is Virtue meme. | ||
|- | |- | ||
| [[File:Ritual blinding.png|64px]] || Blinding ceremony | | [[File:Ritual blinding.png|64px]] || Blinding ceremony | ||
− | | Participant count (10): +25%<br/>Moral guide present: +20%<br/>Started at altar: +20%<br/>Lectern used: +15%<br/>Seats for everyone: +20% || 5%<br />15%<br />60% | + | | Participant count (10): +25%<br/>Moral guide present: +20%<br/>Started at altar: +20%<br/>Lectern used: +15%<br/>Seats for everyone: +20% || {{0|0}}5%<br />15%<br />60%<br />20% |
− | 20% | ||
| Terrible<br/>Boring<br/>Satisfying<br/>Spectacular || -2<br/>-1<br/>+1<br/>+3 || Blinds the subject. If the ceremony is satisfying or spectacular, the blinded person may get a [[psycasts|psylink]] upgrade or unlock a new psychic power.{{Check Tag|Probability?}} Only available with the Blindsight meme. | | Terrible<br/>Boring<br/>Satisfying<br/>Spectacular || -2<br/>-1<br/>+1<br/>+3 || Blinds the subject. If the ceremony is satisfying or spectacular, the blinded person may get a [[psycasts|psylink]] upgrade or unlock a new psychic power.{{Check Tag|Probability?}} Only available with the Blindsight meme. | ||
|- | |- | ||
| [[File:Ritual animal sacrifice.png|64px]] || Animal sacrifice | | [[File:Ritual animal sacrifice.png|64px]] || Animal sacrifice | ||
− | | Participant count (10): +25%<br/>Moral guide present: +25%<br/>Started at altar: +20%<br/>Lectern used: +15%<br/>Seats for everyone: +15% || 5%<br />15%<br />60% | + | | Participant count (10): +25%<br/>Moral guide present: +25%<br/>Started at altar: +20%<br/>Lectern used: +15%<br/>Seats for everyone: +15% || {{0|0}}5%<br />15%<br />60%<br />20% |
− | 20% | ||
| Terrible<br/>Boring<br/>Satisfying<br/>Spectacular || -3<br />-1<br />+5<br />+8 || If the sacrifice is satisfying or spectacular, there is a 5% (satisfying) or 10% (spectacular) chance that a random participant gains an [[inspiration]]. Only available with the Human Primacy meme. | | Terrible<br/>Boring<br/>Satisfying<br/>Spectacular || -3<br />-1<br />+5<br />+8 || If the sacrifice is satisfying or spectacular, there is a 5% (satisfying) or 10% (spectacular) chance that a random participant gains an [[inspiration]]. Only available with the Human Primacy meme. | ||
|- | |- | ||
| [[File:Ritual gladiator duel.png|64px]] || Gladiator duel | | [[File:Ritual gladiator duel.png|64px]] || Gladiator duel | ||
− | | Participant count (10): +20%<br/>Leader present: +20%<br/>Duelist dies: +100%<br/>Weapon used: +60% || 5%<br />15%<br />60% | + | | Participant count (10): +20%<br/>Leader present: +20%<br/>Duelist dies: +100%<br/>Weapon used: +60% || {{0|0}}5%<br />15%<br />60%<br />20% |
− | 20% | ||
| Terrible<br/>Boring<br/>Good<br/>Unforgettable || -3<br/>-1<br/>+5<br/>+8 || The two necessary escorts count towards the participant count. Spectators gain 1000 melee experience, gain a mood boost{{Check Tag|Separate from the usual mood boost?}}, and fill their recreation bars.{{Check Tag|Verify}} The duelists also gain the mood effect from ritual quality. Duelists must be [[Incapable|capable]] of violence. Only available with the Pain is Virtue, Cannibal, Supremacist, or Raider memes. | | Terrible<br/>Boring<br/>Good<br/>Unforgettable || -3<br/>-1<br/>+5<br/>+8 || The two necessary escorts count towards the participant count. Spectators gain 1000 melee experience, gain a mood boost{{Check Tag|Separate from the usual mood boost?}}, and fill their recreation bars.{{Check Tag|Verify}} The duelists also gain the mood effect from ritual quality. Duelists must be [[Incapable|capable]] of violence. Only available with the Pain is Virtue, Cannibal, Supremacist, or Raider memes. | ||
|- | |- | ||
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|- | |- | ||
| [[File:LeaderSpeech.png|64px]] || Leader speech | | [[File:LeaderSpeech.png|64px]] || Leader speech | ||
− | | Participant count (10): +40%<br/>Room impressiveness (120): +20<br/>Leader's Social Impact (150%): +40% || 5%<br />15%<br />60% | + | | Participant count (10): +40%<br/>Room impressiveness (120): +20<br/>Leader's Social Impact (150%): +40% || {{0|0}}5%<br />15%<br />60%<br />20% |
− | 20% | ||
| Terrible<br/>Uninspiring<br/>Encouraging<br/>Inspirational || -8<br/>-4<br/>+5<br/>+8 || The speech quality will also affect the listeners' opinions of the leader, with a terrible speech resulting in a -30 opinion, an uninspiring speech resulting in a -15 opinion, an encouraging speech in a +20 opinion, and an inspirational speech in a +40 opinion. | | Terrible<br/>Uninspiring<br/>Encouraging<br/>Inspirational || -8<br/>-4<br/>+5<br/>+8 || The speech quality will also affect the listeners' opinions of the leader, with a terrible speech resulting in a -30 opinion, an uninspiring speech resulting in a -15 opinion, an encouraging speech in a +20 opinion, and an inspirational speech in a +40 opinion. | ||
|- | |- | ||
− | | [[File:Trial.png|64px]] || Trial || Participant count (20): +60%<br />Leader's Negotiation Ability * 0.25<br />Defendant's Negotiation Ability * -0.25|| | + | | [[File:Trial.png|64px]] || Trial || Participant count (20): +60%<br />Leader's Negotiation Ability * 0.25<br />Defendant's Negotiation Ability * -0.25|| 50%<br />50% |
− | 50% | ||
| Exonerated<br />Convicted || || If the defendant is convicted, they are considered guilty for 15 days for the purpose of arrest, banishment, and executions. If the defendant has a mental break during the trial, their [[Negotiation Ability]] is effectively set to 0. | | Exonerated<br />Convicted || || If the defendant is convicted, they are considered guilty for 15 days for the purpose of arrest, banishment, and executions. If the defendant has a mental break during the trial, their [[Negotiation Ability]] is effectively set to 0. | ||
|- | |- | ||
| [[File:ConversionRitual.png|64px]] || Conversion ritual | | [[File:ConversionRitual.png|64px]] || Conversion ritual | ||
− | | Participant count (10): +40%<br/>Room impressiveness (120): +20%<br/>Moral guide's Social Impact (150%): +30%<br/>Convertee's Expectations (Very Low): +10%, (Sky High): -30% || 5%<br />15%<br />60% | + | | Participant count (10): +40%<br/>Room impressiveness (120): +20%<br/>Moral guide's Social Impact (150%): +30%<br/>Convertee's Expectations (Very Low): +10%, (Sky High): -30% || {{0|0}}5%<br />15%<br />60%<br />20% |
− | 20% | ||
| Terrible<br/>Ineffective<br/>Effective<br/>Masterful || 0<br/>0<br/>+3<br/>+6 || The convertee's certainty is offset by an amount depending on ritual quality: terrible: +20%; ineffective: +12%; effective: -30%; masterful: -100%. | | Terrible<br/>Ineffective<br/>Effective<br/>Masterful || 0<br/>0<br/>+3<br/>+6 || The convertee's certainty is offset by an amount depending on ritual quality: terrible: +20%; ineffective: +12%; effective: -30%; masterful: -100%. | ||
|- | |- | ||
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|- | |- | ||
| [[File:Bestowing ceremony.png|64px]] || Bestowing Ceremony | | [[File:Bestowing ceremony.png|64px]] || Bestowing Ceremony | ||
− | | Participant count (24): +60%<br/>Room Impressiveness (170): +40% || 5%<br />15%<br />60% | + | | Participant count (24): +60%<br/>Room Impressiveness (170): +40% || {{0|0}}5%<br />15%<br />60%<br />20% |
− | 20% | + | | Terrible<br />Unimpressive<br />Honorable<br />Grandiose|| -3<br />-1<br />+3<br />+6 |
− | | Terrible<br />Unimpressive<br />Honorable<br />Grandiose|| | ||
− | -1 | ||
− | +3 | ||
− | +6 | ||
| Bonus honor based on number of gathered spectators and room impressiveness. The bonus does not depend on outcome. Provides 1 honor above 30% ritual quality, 2 above 60% and 3 above 90% quality.<br/>Requires [[Quests#<PAWN NAME>'s <NEW TITLE> Ceremony|New title's ceremony quest]] to start. | | Bonus honor based on number of gathered spectators and room impressiveness. The bonus does not depend on outcome. Provides 1 honor above 30% ritual quality, 2 above 60% and 3 above 90% quality.<br/>Requires [[Quests#<PAWN NAME>'s <NEW TITLE> Ceremony|New title's ceremony quest]] to start. | ||
|- | |- | ||
| [[File:Speech.png|64px]] || Throne Speech | | [[File:Speech.png|64px]] || Throne Speech | ||
− | | Participant count (10): +40%<br/>Organizer's social impact(150%): +40%{{Check Tag|Verify|Guessing based on few in-game observations and other rituals}}<br/>Room Impressiveness (120): +20% || 5%<br />15%<br />60% | + | | Participant count (10): +40%<br/>Organizer's social impact(150%): +40%{{Check Tag|Verify|Guessing based on few in-game observations and other rituals}}<br/>Room Impressiveness (120): +20% || {{0|0}}5%<br />15%<br />60%<br/>20% |
− | 20% | + | | Terrible<br />Uninspiring<br />Encouraging<br />Inspirational|| -8 <br/>-4<br />+5<br />+10 |
− | | Terrible<br />Uninspiring<br />Encouraging<br />Inspirational|| | ||
− | -4 | ||
− | +5 | ||
− | +10 | ||
| If the speech is inspiring, participants may acquire [[Inspirations]]<br/>The speech quality will also affect the listeners' opinions of the speaker in the same way as a leader speech, up to +40 opinion at inspirational.<br/>10 days cooldown on Begin Throne Speech ability.<br/>Expected ritual duration: 2 hours | | If the speech is inspiring, participants may acquire [[Inspirations]]<br/>The speech quality will also affect the listeners' opinions of the speaker in the same way as a leader speech, up to +40 opinion at inspirational.<br/>10 days cooldown on Begin Throne Speech ability.<br/>Expected ritual duration: 2 hours | ||
|- | |- |
Revision as of 13:10, 20 August 2024
Look at that definition! This user deserves recognition for impeccable work and the absolute slog that was completing the body type definitions for Template:Animal Health Table. |
Test Pages
- User:Arcangelus/Sandbox
- Module:Sandbox/Arcangelus
- Module:Arcangel/Testing
- Template:Sandbox/Arcangelus
- Module:String
Testing the Module
Otra tabla
Image | Ritual | Factors | Outcomes | Notes | ||||
---|---|---|---|---|---|---|---|---|
| ||||||||
Funeral | Participant count (10): +70% Moral guide present: +30% |
15% 60% 20% |
5%Terrible Lackluster Good Heartwarming |
-3 -1 +5 +8 |
If there is no corpse in the grave or sarcophagus, the ritual quality is only increased by 20% by the presence of the moral guide, and only by 60% by a full participant count. | |||
Social festival | Participant count (10): +25% Leader present: +25% Started at altar: +20% Lectern used: +20% Seats for everyone: +20% |
15% 60% 20% |
5%Terrible Boring Fun Unforgettable |
-3 -1 +5 +8 |
||||
Dance party | Participant count (10): +30% Started at lightball: +20% Active loudspeakers (6): +30% Room Impressiveness (120): +20% |
15% 60% 20% |
5%Terrible Boring Fun Unforgettable |
-3 -1 +8 +16 |
If the party is fun or unforgettable, there is a chance[Probability?] that all participants will get +20% Global Work Speed for 24h. Only available to non-tribals. | |||
Drum party | Participant count (10): +30% Started at campfire: 20% Drums (6): +30% Room Impressiveness (120): +20% |
15% 60% 20% |
5%Terrible Boring Fun Unforgettable |
-3 -1 +8 +16 |
If the party is fun or unforgettable, there is a chance[Probability?] that all participants will get +20% Global Work Speed for 24h. Only available to tribals. | |||
Skylantern festival | Participant count (10): +100% | 15% 60% 20% |
5%Terrible Unimpressive Beautiful Unforgettable |
-3 -1 +6 +10 |
Each participant makes a skylantern out of 4 wood. If the festival is beautiful or unforgettable, friendly visitors might see them and arrive with a gift.[Probability?] | |||
Christmas tree Symbol burning Smokeleaf circle Cannibal feast |
Participant count (10): +80% Room Impressiveness (120): +20% |
15% 60% 20% |
5%Terrible Boring Fun Unforgettable |
-3 -1 +5 +8 |
Destroys the ritual target. | |||
Scarification | Participant count (10): +25% Moral guide present: +20% Started at altar: +20% Lectern used: +15% Seats for everyone: +20% |
15% 60% 20% |
5%Terrible Boring Satisfying Spectacular |
-2 -1 +1 +3 |
Scarifies the subject. Only available with the Pain is Virtue meme. | |||
Blinding ceremony | Participant count (10): +25% Moral guide present: +20% Started at altar: +20% Lectern used: +15% Seats for everyone: +20% |
15% 60% 20% |
5%Terrible Boring Satisfying Spectacular |
-2 -1 +1 +3 |
Blinds the subject. If the ceremony is satisfying or spectacular, the blinded person may get a psylink upgrade or unlock a new psychic power.[Probability?] Only available with the Blindsight meme. | |||
Animal sacrifice | Participant count (10): +25% Moral guide present: +25% Started at altar: +20% Lectern used: +15% Seats for everyone: +15% |
15% 60% 20% |
5%Terrible Boring Satisfying Spectacular |
-3 -1 +5 +8 |
If the sacrifice is satisfying or spectacular, there is a 5% (satisfying) or 10% (spectacular) chance that a random participant gains an inspiration. Only available with the Human Primacy meme. | |||
Gladiator duel | Participant count (10): +20% Leader present: +20% Duelist dies: +100% Weapon used: +60% |
15% 60% 20% |
5%Terrible Boring Good Unforgettable |
-3 -1 +5 +8 |
The two necessary escorts count towards the participant count. Spectators gain 1000 melee experience, gain a mood boost[Separate from the usual mood boost?], and fill their recreation bars.[Verify] The duelists also gain the mood effect from ritual quality. Duelists must be capable of violence. Only available with the Pain is Virtue, Cannibal, Supremacist, or Raider memes. | |||
Prisoner execution | Participant count (10): +80% Started at altar: +20% |
15% 65% 20% |
Awkward Satisfying Spectacular |
-1 +6 +8 |
Participating slaves are fully suppressed. Can be performed by all ideologions. | |||
Leader speech | Participant count (10): +40% Room impressiveness (120): +20 Leader's Social Impact (150%): +40% |
15% 60% 20% |
5%Terrible Uninspiring Encouraging Inspirational |
-8 -4 +5 +8 |
The speech quality will also affect the listeners' opinions of the leader, with a terrible speech resulting in a -30 opinion, an uninspiring speech resulting in a -15 opinion, an encouraging speech in a +20 opinion, and an inspirational speech in a +40 opinion. | |||
Trial | Participant count (20): +60% Leader's Negotiation Ability * 0.25 Defendant's Negotiation Ability * -0.25 |
50% 50% |
Exonerated Convicted |
If the defendant is convicted, they are considered guilty for 15 days for the purpose of arrest, banishment, and executions. If the defendant has a mental break during the trial, their Negotiation Ability is effectively set to 0. | ||||
Conversion ritual | Participant count (10): +40% Room impressiveness (120): +20% Moral guide's Social Impact (150%): +30% Convertee's Expectations (Very Low): +10%, (Sky High): -30% |
15% 60% 20% |
5%Terrible Ineffective Effective Masterful |
0 0 +3 +6 |
The convertee's certainty is offset by an amount depending on ritual quality: terrible: +20%; ineffective: +12%; effective: -30%; masterful: -100%. | |||
Tree connection | Participant count (10): +100% | The connector will start with 25-45% connection strength, depending on ritual quality. | ||||||
| ||||||||
Bestowing Ceremony | Participant count (24): +60% Room Impressiveness (170): +40% |
15% 60% 20% |
5%Terrible Unimpressive Honorable Grandiose |
-3 -1 +3 +6 |
Bonus honor based on number of gathered spectators and room impressiveness. The bonus does not depend on outcome. Provides 1 honor above 30% ritual quality, 2 above 60% and 3 above 90% quality. Requires New title's ceremony quest to start. | |||
Throne Speech | Participant count (10): +40% Organizer's social impact(150%): +40%[Verify] Room Impressiveness (120): +20% |
15% 60% 20% |
5%Terrible Uninspiring Encouraging Inspirational |
-8 -4 +5 +10 |
If the speech is inspiring, participants may acquire Inspirations The speech quality will also affect the listeners' opinions of the speaker in the same way as a leader speech, up to +40 opinion at inspirational. 10 days cooldown on Begin Throne Speech ability. Expected ritual duration: 2 hours | |||
| ||||||||
Child birth | Loved one present: +5% Mother's age (peaks at 20-30): +50% Doctor's medicine skill (20): +25% Indoors: +5% Room cleanliness (0.6): +10% Bed health effects (5): +5% |
2.5% 7.5% 90% |
Stillborn Sick Healthy |
There is a chance the mother will die during birth: 20% at 0% quality, 5% at 20% quality and 0% above 90% quality. This is independent of the stillbirth chance. A successful birth gives the mother a +8 [name] was born healthy thought for 15 days, while a stillbirth gives her a −15 Stillbirth thought for 10 days. See Reproduction#Quality and Reproduction#Outcomes for detail |