Difference between revisions of "Hediffs/Core/Drugs/Beer"

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Revision as of 00:12, 9 October 2024

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Name Description
(Short)
Details Stages
Alcohol
  • Def Name: AlcoholHigh
  • Label: alcohol
  • Label Noun: drunkenness
Alcohol in the bloodstream. It makes people happy, but reduces capacities.
  • Hediff Class: Hediff_Alcohol
  • Default Label Color:
  • Scenario Can Add: true
  • Is Bad: false
  • Comps
    • Effecter
      • State Effecter: Drunk
      • Severity Indices: 3~5
    • Severity Per Day: −75%
      • Show Hours To Recover: true
Label Parameters
Warm
  • Pain Factor: ×90%
  • Social Fight Chance Factor: ×150%
  • Manipulation Offset: −2%
Tipsy
  • Min Severity: 25%
  • Pain Factor: ×80%
  • Social Fight Chance Factor: ×250%
  • Consciousness Post Factor: ×90%
  • Moving Offset: −5%
Drunk
  • Min Severity: 40%
  • Pain Factor: ×50%
  • Social Fight Chance Factor: ×400%
  • Vomit MTB Days: 0.75
  • Tale: Drunk
  • Consciousness Post Factor: ×65%
  • Moving Offset: −10%
Hammered
  • Min Severity: 70%
  • Pain Factor: ×30%
  • Social Fight Chance Factor: ×500%
  • Vomit MTB Days: 0.2
  • Pain Offset: +5%
  • Consciousness Post Factor: ×50%
  • Moving Offset: −10%
Blackout
Hangover
  • Def Name: Hangover
  • Label: hangover
  • Label Noun: a hangover
An unpleasant delayed after-effect of alcohol intoxication.
  • Hediff Class: Hediff_Hangover
  • Initial Severity: 100%
  • Scenario Can Add: true
  • Comps
    • Severity Per Day: −100%
Label Parameters
Slight
Strong
Pounding
  • Min Severity: 40%
  • Vomit MTB Days: 0.4
  • Consciousness Offset: −18%
Alcohol tolerance
  • Def Name: AlcoholTolerance
  • Label: alcohol tolerance
A built-up tolerance to alcohol. The more severe this tolerance is, the more alcohol it takes to get the same effect.
  • Hediff Class: HediffWithComps
  • Default Label Color:
  • Max Severity: 100%
  • Scenario Can Add: true
  • Is Bad: false
  • Comps
    • Severity Per Day: −1.6%
    • Drug Effect Factor
      • Chemical: Alcohol
  • Hediff Givers
    • Random Drug Effect
  • Severity MTB
    Days
    45% 99999
    50% 60
    100% 45
      • Random Drug Effect
  • Severity MTB
    Days
    45% 99999
    50% 180
    100% 150
  • Label Parameters
    Small
    • Min Severity: 0%
    Large
    • Min Severity: 50%
    Massive
    • Min Severity: 80%
    Alcohol addiction
    • Def Name: AlcoholAddiction
    • Label: alcohol addiction
    A chemical addiction to alcohol. Long-term presence of alcohol has caused neurological adaptations at the cellular level, so the brain can no longer function properly without the drug.


    Without regular doses of alcohol, withdrawal symptoms will begin. However, extended abstinence will force the brain to adapt back to its normal state, resolving the addiction.

    • Hediff Class: Hediff_Addiction
    • Causes Need: Chemical_Alcohol
    • Default Label Color:
    • Initial Severity: 50%
    • Max Severity: 100%
    • Scenario Can Add: true
    • Remove On Redress Chance By Days Curve:
  • Days Chance
    0 0%
    10 0%
    60 25%
    • Comps
      • Severity Per Day: −3.33%
        • Show Days To Recover: true
    Label Parameters
    (Empty) -
    Withdrawal