Difference between revisions of "Food"
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{{Item | {{Item | ||
| name = Packaged Survival Meal | | name = Packaged Survival Meal | ||
− | |||
| description = A high-quality packaged meal, manufactured for use in survival situations. | | description = A high-quality packaged meal, manufactured for use in survival situations. | ||
| information = Packaged Survival Meals are the colonists' primary source of food at the beginning of each game before they set up a new source of food. Occasionally they drop in random crashed drop pod events. Packaged Survival Meals restore '''100 saturation'''. | | information = Packaged Survival Meals are the colonists' primary source of food at the beginning of each game before they set up a new source of food. Occasionally they drop in random crashed drop pod events. Packaged Survival Meals restore '''100 saturation'''. |
Revision as of 10:26, 19 February 2015
Food is used by colonists, raiders and sometimes animals to survive.
Raw
Raw food is used by colonists to survive, either directly eaten when starving or converted into meals via the nutrient paste dispenser or cook stove.
Raw food is Harvested from a variety of plants, wild plants such as agave and raspberry bushes, potato plants grown in the growing zone, or accele-potato plants and strawberry plants grown on a hydroponics table.
Eating raw food causes the Ate raw food thought with a -12 mood penalty.
Eating raw food restores 5 saturation.
File:Food Icon.png Potatoes
File:AgaveFruit.png Agave fruit
Berries
File:MeatBig.png Muffalo meat
File:MeatSmall.png Boomrat meat
File:MeatSmall.png Squirell meat
File:MeatHuman.png Human meat
Meals
"Created cook stove and three meal types to cook. Advanced meal types require multiple ingredients but have better psychological and nutritive effects".[1]