Difference between revisions of "Psychic insanity lance"
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{{Info|A psychic insanity lance is a single-use artifact activated by selecting a colonist, then right-clicking the artifact and selecting 'Activate'. You can then target any pawn on the map, even through walls, and the targeted pawn will instantaneously go [[Mood#Berserk|berserk]]. Useful for making pesky triple-rocket launcher/longsword raiders annihilate their companions.}} | {{Info|A psychic insanity lance is a single-use artifact activated by selecting a colonist, then right-clicking the artifact and selecting 'Activate'. You can then target any pawn on the map, even through walls, and the targeted pawn will instantaneously go [[Mood#Berserk|berserk]]. Useful for making pesky triple-rocket launcher/longsword raiders annihilate their companions.}} | ||
Psychic Insanity lances can be purchased from Exotic Goods Traders or found in [[ancient structure]]s. | Psychic Insanity lances can be purchased from Exotic Goods Traders or found in [[ancient structure]]s. | ||
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+ | [[Category:Artifact]] |
Revision as of 20:57, 17 June 2017
Psychic insanity lance
One-use artifact that drives any character into a berserk state from any distance - even through walls.
Base Stats
- Type
- Artifact
- Mass
- 0.5 kg
- HP
- 80
- Flammability
- 0%
A psychic insanity lance is a single-use artifact activated by selecting a colonist, then right-clicking the artifact and selecting 'Activate'. You can then target any pawn on the map, even through walls, and the targeted pawn will instantaneously go berserk. Useful for making pesky triple-rocket launcher/longsword raiders annihilate their companions. Psychic Insanity lances can be purchased from Exotic Goods Traders or found in ancient structures.