Difference between revisions of "Psychic shock lance"
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{{Info|A psychic shock lance is a single-use artifact that is activated by selecting a colonist, right-clicking the artifact and then selecting 'Activate'. Upon activation, you can target any pawn on the map, even through walls, to send into a state of unconsciousness for a short period of time, and has a small chance of setting the victim on fire - originating from the brain. Psychically deaf pawns (or anybody with 0% psychic sensitivity) can't be targeted.}} | {{Info|A psychic shock lance is a single-use artifact that is activated by selecting a colonist, right-clicking the artifact and then selecting 'Activate'. Upon activation, you can target any pawn on the map, even through walls, to send into a state of unconsciousness for a short period of time, and has a small chance of setting the victim on fire - originating from the brain. Psychically deaf pawns (or anybody with 0% psychic sensitivity) can't be targeted.}} | ||
− | Psychic Shock Lances can be purchased from Exotic Goods Traders or found in [[ancient structure]]s. | + | Psychic Shock Lances can be purchased from Exotic Goods Traders or found in [[ancient structure]]s. |
As of version A17b, Psychic Shock Lances bypass the 67% chance to die on downing for hostiles. | As of version A17b, Psychic Shock Lances bypass the 67% chance to die on downing for hostiles. | ||
[[File:Psychic shock lance burning.png|800px]] | [[File:Psychic shock lance burning.png|800px]] |
Revision as of 21:14, 5 July 2017
Psychic shock lance
One-use artifact that directs psychic disturbances towards one character, dropping them into a state of psychic shock for some time. Large risk of brain damage.
Base Stats
- Type
- Artifact
- Mass
- 0.5 kg
- HP
- 80
- Flammability
- 0%
A psychic shock lance is a single-use artifact that is activated by selecting a colonist, right-clicking the artifact and then selecting 'Activate'. Upon activation, you can target any pawn on the map, even through walls, to send into a state of unconsciousness for a short period of time, and has a small chance of setting the victim on fire - originating from the brain. Psychically deaf pawns (or anybody with 0% psychic sensitivity) can't be targeted. Psychic Shock Lances can be purchased from Exotic Goods Traders or found in ancient structures. As of version A17b, Psychic Shock Lances bypass the 67% chance to die on downing for hostiles.