Difference between revisions of "Moisture pump"
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− | A moisture pump removes moisture from the terrain within its circular range, converting mud, marshes or shallow water into dry ground. Mud and marshes are converted into soil, while shallow water is converted to gravel. Moisture pumps do not affect deep nor moving water. | + | A moisture pump removes moisture from the terrain within its circular range, converting mud, marshes or shallow water into dry ground. Mud and marshes are converted into soil, while shallow water is converted to gravel. Moisture pumps do not affect deep nor moving water. Moisture pumps are most useful in swampy biomes, where patches of ground dry and large enough to build on are few and far between. They also allow for the only non-hydroponic growing on Sea Ice biomes, via transforming shallow water pools into gravel and building a greenhouse above it. |
− | The | + | The conversion starts from the center and slowly expands outward. The info box will provide progress tracking. The effect is permanent, so you can safely dismantle them once the terrain is usable. Its effect radius is 6.9 tiles, and takes 1 year (4 quadrums) for it to fully expand. |
It requires [[Research#Moisture pump|Moisture pump]] research to be built. | It requires [[Research#Moisture pump|Moisture pump]] research to be built. |
Revision as of 22:03, 2 February 2018
Moisture pump
Very slowly removes moisture from nearby terrain, converting marshes or shallow water into dry ground. Does not affect deep water.
Base Stats
- Type
- Miscellaneous – Furniture
- Beauty
- -8
- HP
- 50
- Flammability
- 100%
Building
- Size
- 1
- Placeable
- Yes
- Cover Effectiveness
- 15%
- Power
- -150 W
A moisture pump removes moisture from the terrain within its circular range, converting mud, marshes or shallow water into dry ground. Mud and marshes are converted into soil, while shallow water is converted to gravel. Moisture pumps do not affect deep nor moving water. Moisture pumps are most useful in swampy biomes, where patches of ground dry and large enough to build on are few and far between. They also allow for the only non-hydroponic growing on Sea Ice biomes, via transforming shallow water pools into gravel and building a greenhouse above it.
The conversion starts from the center and slowly expands outward. The info box will provide progress tracking. The effect is permanent, so you can safely dismantle them once the terrain is usable. Its effect radius is 6.9 tiles, and takes 1 year (4 quadrums) for it to fully expand.
It requires Moisture pump research to be built.