Difference between revisions of "EMP shell"
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− | {{ | + | {{Define|Crafted Resource |
− | + | | always haulable = true | |
− | The EMP shell is a type of [[mortar shell]] | + | | image = EMP shell |
− | + | | def name = Shell_EMP | |
− | + | | description = A shell filled with batteries and antennas, for generating an EMP pulse when detonated. Electromagnetic pulses temporarily disable electrical circuits. Can be fired from mortars or installed as a trap. Explodes when damaged. | |
+ | | draw gui overlay = true | ||
+ | | graphic class = Graphic_Single | ||
+ | | graphic path = Things/Item/Resource/Shell/Shell_EMP | ||
+ | | label = EMP shell | ||
+ | | parent name = MakeableShellBase | ||
+ | | path cost = 15 | ||
+ | | resource readout priority = Middle | ||
+ | | rotatable = false | ||
+ | | selectable = true | ||
+ | | sound drop = Standard_Drop | ||
+ | | sound interact = Metal_Drop | ||
+ | | stack limit = 25 | ||
+ | | thing class = ThingWithComps | ||
+ | | ticker type = Normal | ||
+ | | use hit points = true | ||
+ | | deterioration rate base = 1.5 | ||
+ | | flammability base = 1.0 | ||
+ | | market value base = 10 | ||
+ | | max hit points base = 70 | ||
+ | | mass = 3.5 | ||
+ | }} | ||
+ | <onlyinclude>The EMP shell is a type of [[mortar shell]] that upon exploding, deals 360 EMP damage in a 8.5-tile radius, instantly downing shields and stunning [[mechanoid]]s, turrets and other mortars for 90 seconds.</onlyinclude> | ||
=== Crafting === | === Crafting === | ||
− | |||
It is made using 5 [[steel]] and 1 [[component]] at a [[machining table]]. | It is made using 5 [[steel]] and 1 [[component]] at a [[machining table]]. | ||
=== Usage === | === Usage === | ||
− | |||
It is a niche weapon that is extremely good at whatever it does- downing shields and stunning mechanoids. Because of this, it finds really good value even though it deals no physical damage whatsoever. | It is a niche weapon that is extremely good at whatever it does- downing shields and stunning mechanoids. Because of this, it finds really good value even though it deals no physical damage whatsoever. | ||
Due to its large blast radius only a few shells are usually required for each barrage to hit all enemies. Given that, as well as its combat effectiveness, it is a very cost-efficient choice, despite requiring components to make. | Due to its large blast radius only a few shells are usually required for each barrage to hit all enemies. Given that, as well as its combat effectiveness, it is a very cost-efficient choice, despite requiring components to make. |
Revision as of 22:07, 4 January 2018
EMP shell
A shell filled with batteries and antennas, for generating an electromagnetic pulse when detonated. Electromagnetic pulses temporarily disable electrical devices and mechanoids. Can be fired from mortars or installed as a trap. Explodes when damaged.
- Type
- Crafted Resource
- Stack Limit
- 25
Base Stats
Stat Modifiers
The EMP shell is a type of mortar shell that upon exploding, deals 360 EMP damage in a 8.5-tile radius, instantly downing shields and stunning mechanoids, turrets and other mortars for 90 seconds.
Crafting
It is made using 5 steel and 1 component at a machining table.
Usage
It is a niche weapon that is extremely good at whatever it does- downing shields and stunning mechanoids. Because of this, it finds really good value even though it deals no physical damage whatsoever.
Due to its large blast radius only a few shells are usually required for each barrage to hit all enemies. Given that, as well as its combat effectiveness, it is a very cost-efficient choice, despite requiring components to make.