Difference between revisions of "Silver"
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− | {{info|'''Silver''' is a precious, uncommon [[materials|material]]. It is ill-suited for industrial or structural use, but is recognized as a [[trade]] currency which all traders will readily accept. [[Furniture]], [[joy]] sources, and [[sculptures]] built with silver tend to have very impressive [[beauty]] values, and it can also be used to produce slightly better-than-average [[Weapons#Melee weapons|blunt weapons]] (though this is rarely a wise use of the metal). Silver is also a necessary ingredient in building [[sterile tile]]s, which improve the rate at which your colonists do research and reduce the chance of [[infection]] during recovery from wounds.}} | + | {{info|'''Silver''' is a precious, uncommon [[materials|material]]. It is ill-suited for industrial or structural use, but is recognized as a [[trade]] currency which all traders will readily accept. [[Furniture]], [[joy]] sources, and [[sculptures]] built with silver tend to have very impressive [[beauty]] values, and it can also be used to produce slightly better-than-average [[Weapons#Melee weapons|blunt weapons]] (though this is rarely a wise use of the metal). Although an equivalent value of [[Jade]] has higher beauty and blunt damage meaning that Jade is a preferable resource to use if it is available. |
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+ | Silver is also a necessary ingredient in building [[sterile tile]]s, which improve the rate at which your colonists do research and reduce the chance of [[infection]] during recovery from wounds.}} | ||
===Obtaining=== | ===Obtaining=== |
Revision as of 20:33, 19 November 2018
Silver
This metal is mostly used as a commodity currency. It can also be used for making decorations.
Base Stats
Stat Modifiers
- Armor - Blunt
- ×0.36
- Armor - Heat
- ×0.36
- Armor - Sharp
- ×0.72
- Door Opening Speed
- ×1
- Flammability
- ×0.4
- Insulation - Cold
- ×3
- Insulation - Heat
- ×0
- Max Hit Points
- ×0.7
- Melee Cooldown
- ×1 ... further results
Silver is a precious, uncommon material. It is ill-suited for industrial or structural use, but is recognized as a trade currency which all traders will readily accept. Furniture, joy sources, and sculptures built with silver tend to have very impressive beauty values, and it can also be used to produce slightly better-than-average blunt weapons (though this is rarely a wise use of the metal). Although an equivalent value of Jade has higher beauty and blunt damage meaning that Jade is a preferable resource to use if it is available.
Silver is also a necessary ingredient in building sterile tiles, which improve the rate at which your colonists do research and reduce the chance of infection during recovery from wounds.
Obtaining
Tiles of silver ore can be found on any map, but must be mined before they can be used. All traders carry a significant amount of silver on them, and will happily trade it for your goods. Non-tribal raiders may carry silver with them when they attack. Ancient ship parts often drop silver when destroyed. Once you've completed the research necessary to construct a deep drill, it can also be found in midsize deposits underground.
Ore
Silver ore tiles have 1,500 health each, making them one of the faster ores to mine. They can be found in midsize veins, ranging from 4 to 12 tiles in size. Each mined block yields 35 silver, although miners with less than 8 skill in mining will produce significantly less.