Difference between revisions of "Template:Armor material table"
Jump to navigation
Jump to search
Line 46: | Line 46: | ||
| {{ #expr: {{Q|Uranium|Armor - Blunt Factor}}*{{#var:armorblunt|}}*100}}% | | {{ #expr: {{Q|Uranium|Armor - Blunt Factor}}*{{#var:armorblunt|}}*100}}% | ||
| {{ #expr: {{Q|Uranium|Armor - Heat Factor}}*{{#var:armorheat|}}*100}}% | | {{ #expr: {{Q|Uranium|Armor - Heat Factor}}*{{#var:armorheat|}}*100}}% | ||
− | | {{ #expr: | + | | {{ #expr: {{Q|Silver|Max Hit Points}}*{{#var:HP|}}}} |
| {{icon|silver|{{ #expr: 6*{{#var:value|}}}}}} | | {{icon|silver|{{ #expr: 6*{{#var:value|}}}}}} | ||
|- | |- | ||
|} | |} | ||
Assuming Normal quality, for the effect of other qualities, see [[Quality]]. | Assuming Normal quality, for the effect of other qualities, see [[Quality]]. |
Revision as of 02:39, 13 March 2020
Material | Sharp | Blunt | Heat | Item HP | Market Value |
---|---|---|---|---|---|
Silver | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Missing operand for *. | Expression error: Missing operand for *. |
Gold | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Missing operand for *. | Expression error: Missing operand for *. |
Steel | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Missing operand for *. | Expression error: Missing operand for *. |
Plasteel | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Missing operand for *. | Expression error: Missing operand for *. |
Uranium | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator. | Expression error: Missing operand for *. |
Assuming Normal quality, for the effect of other qualities, see Quality.