Difference between revisions of "Template:Armor material table"

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Line 14: Line 14:
 
| {{ #expr: {{Q|Silver|Armor - Blunt Factor}}*{{#var:armorblunt|}}*{{#var:armorblunt|}}*100}}%
 
| {{ #expr: {{Q|Silver|Armor - Blunt Factor}}*{{#var:armorblunt|}}*{{#var:armorblunt|}}*100}}%
 
| {{ #expr: {{Q|Silver|Armor - Heat Factor}}*{{#var:armorheat|}}*100}}%
 
| {{ #expr: {{Q|Silver|Armor - Heat Factor}}*{{#var:armorheat|}}*100}}%
| {{ #expr: 0.7*{{#var:HP|}}}}
+
| {{ #expr: {{Q|Silver|Max Hit Points Factor}}*{{#var:HP|}}}}
 
| {{icon|silver|{{ #expr: 1*{{#var:value|}}}}}}
 
| {{icon|silver|{{ #expr: 1*{{#var:value|}}}}}}
 
|-
 
|-
Line 22: Line 22:
 
| {{ #expr: {{Q|Gold|Armor - Blunt Factor}}*{{#var:armorblunt|}}*100}}%
 
| {{ #expr: {{Q|Gold|Armor - Blunt Factor}}*{{#var:armorblunt|}}*100}}%
 
| {{ #expr: {{Q|Gold|Armor - Heat Factor}}*{{#var:armorheat|}}*100}}%
 
| {{ #expr: {{Q|Gold|Armor - Heat Factor}}*{{#var:armorheat|}}*100}}%
| {{ #expr: 0.6*{{#var:HP|}}}}
+
| {{ #expr: {{Q|Gold|Max Hit Points Factor}}*{{#var:HP|}}}}
 
| {{icon|silver|{{ #expr: 10*{{#var:value|}}}}}}
 
| {{icon|silver|{{ #expr: 10*{{#var:value|}}}}}}
 
|-
 
|-
Line 30: Line 30:
 
| {{ #expr: {{Q|Steel|Armor - Blunt Factor}}*{{#var:armorblunt|}}*100}}%
 
| {{ #expr: {{Q|Steel|Armor - Blunt Factor}}*{{#var:armorblunt|}}*100}}%
 
| {{ #expr: {{Q|Steel|Armor - Heat Factor}}*{{#var:armorheat|}}*100}}%
 
| {{ #expr: {{Q|Steel|Armor - Heat Factor}}*{{#var:armorheat|}}*100}}%
| {{ #expr: 1*{{#var:HP|}}}}
+
| {{ #expr: {{Q|Steel|Max Hit Points Factor}}*{{#var:HP|}}}}
 
| {{icon|silver|{{ #expr: 1.9*{{#var:value|}}}}}}
 
| {{icon|silver|{{ #expr: 1.9*{{#var:value|}}}}}}
 
|-
 
|-
Line 38: Line 38:
 
| {{ #expr: {{Q|Plasteel|Armor - Blunt Factor}}*{{#var:armorblunt|}}*100}}%
 
| {{ #expr: {{Q|Plasteel|Armor - Blunt Factor}}*{{#var:armorblunt|}}*100}}%
 
| {{ #expr: {{Q|Plasteel|Armor - Heat Factor}}*{{#var:armorheat|}}*100}}%
 
| {{ #expr: {{Q|Plasteel|Armor - Heat Factor}}*{{#var:armorheat|}}*100}}%
| {{ #expr: 2.8*{{#var:HP|}}}}
+
| {{ #expr: {{Q|Plasteel|Max Hit Points Factor}}*{{#var:HP|}}}}
 
| {{icon|silver|{{ #expr: 9*{{#var:value|}}}}}}
 
| {{icon|silver|{{ #expr: 9*{{#var:value|}}}}}}
 
|-
 
|-

Revision as of 02:42, 13 March 2020

Material Sharp Blunt Heat Item HP Market Value
Silver Expression error: Unexpected * operator.% Expression error: Unexpected * operator.% Expression error: Unexpected * operator.% Expression error: Missing operand for *. Silver Expression error: Missing operand for *.
Gold Expression error: Unexpected * operator.% Expression error: Unexpected * operator.% Expression error: Unexpected * operator.% Expression error: Missing operand for *. Silver Expression error: Missing operand for *.
Steel Expression error: Unexpected * operator.% Expression error: Unexpected * operator.% Expression error: Unexpected * operator.% Expression error: Missing operand for *. Silver Expression error: Missing operand for *.
Plasteel Expression error: Unexpected * operator.% Expression error: Unexpected * operator.% Expression error: Unexpected * operator.% Expression error: Missing operand for *. Silver Expression error: Missing operand for *.
Uranium Expression error: Unexpected * operator.% Expression error: Unexpected * operator.% Expression error: Unexpected * operator.% Expression error: Missing operand for *. Silver Expression error: Missing operand for *.

Assuming Normal quality, for the effect of other qualities, see Quality.