Difference between revisions of "Template:Armor material table"
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Line 15: | Line 15: | ||
| {{ #expr: {{Q|Silver|Armor - Heat Factor}}*{{#var:armorheat|}}*100}}% | | {{ #expr: {{Q|Silver|Armor - Heat Factor}}*{{#var:armorheat|}}*100}}% | ||
| {{ #expr: {{Q|Silver|Max Hit Points Factor}}*{{#var:HP|}}}} | | {{ #expr: {{Q|Silver|Max Hit Points Factor}}*{{#var:HP|}}}} | ||
− | | {{icon|silver|{{ #expr: | + | | {{icon|silver|{{ #expr: {{Q|Gold|Market Value Base}}*{{#var:value|}}}}}} |
|- | |- | ||
Line 31: | Line 31: | ||
| {{ #expr: {{Q|Steel|Armor - Heat Factor}}*{{#var:armorheat|}}*100}}% | | {{ #expr: {{Q|Steel|Armor - Heat Factor}}*{{#var:armorheat|}}*100}}% | ||
| {{ #expr: {{Q|Steel|Max Hit Points Factor}}*{{#var:HP|}}}} | | {{ #expr: {{Q|Steel|Max Hit Points Factor}}*{{#var:HP|}}}} | ||
− | | {{icon|silver|{{ #expr: | + | | {{icon|silver|{{ #expr: {{Q|Gold|Market Value Base}}*{{#var:value|}}}}}} |
|- | |- | ||
Line 39: | Line 39: | ||
| {{ #expr: {{Q|Plasteel|Armor - Heat Factor}}*{{#var:armorheat|}}*100}}% | | {{ #expr: {{Q|Plasteel|Armor - Heat Factor}}*{{#var:armorheat|}}*100}}% | ||
| {{ #expr: {{Q|Plasteel|Max Hit Points Factor}}*{{#var:HP|}}}} | | {{ #expr: {{Q|Plasteel|Max Hit Points Factor}}*{{#var:HP|}}}} | ||
− | | {{icon|silver|{{ #expr: | + | | {{icon|silver|{{ #expr: {{Q|Gold|Market Value Base}}*{{#var:value|}}}}}} |
|- | |- | ||
Line 47: | Line 47: | ||
| {{ #expr: {{Q|Uranium|Armor - Heat Factor}}*{{#var:armorheat|}}*100}}% | | {{ #expr: {{Q|Uranium|Armor - Heat Factor}}*{{#var:armorheat|}}*100}}% | ||
| {{ #expr: {{Q|Uranium|Max Hit Points Factor}}*{{#var:HP|}}}} | | {{ #expr: {{Q|Uranium|Max Hit Points Factor}}*{{#var:HP|}}}} | ||
− | | {{icon|silver|{{ #expr: | + | | {{icon|silver|{{ #expr: {{Q|Gold|Market Value Base}}*{{#var:value|}}}}}} |
|- | |- | ||
|} | |} | ||
Assuming Normal quality, for the effect of other qualities, see [[Quality]]. | Assuming Normal quality, for the effect of other qualities, see [[Quality]]. |
Revision as of 03:03, 13 March 2020
Material | Sharp | Blunt | Heat | Item HP | Market Value |
---|---|---|---|---|---|
Silver Armor material table | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Missing operand for *. | Expression error: Missing operand for *. |
Gold Armor material table | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Missing operand for *. | Expression error: Missing operand for *. |
Steel Armor material table | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Missing operand for *. | Expression error: Missing operand for *. |
Plasteel Armor material table | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Missing operand for *. | Expression error: Missing operand for *. |
Uranium Armor material table | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Unexpected * operator.% | Expression error: Missing operand for *. | Expression error: Missing operand for *. |
Assuming Normal quality, for the effect of other qualities, see Quality.