Difference between revisions of "Ground-penetrating scanner"
m (checked again, new change.) |
PigeonGuru (talk | contribs) |
||
Line 20: | Line 20: | ||
</onlyinclude> | </onlyinclude> | ||
− | {{Info|A '''ground-penetrating scanner''' detects and illuminates underground deposits of resources (when selected), either [[jade]] or [[metals]]. Extracting materials from these deposits requires a [[deep drill]]. | + | {{Info|A '''ground-penetrating scanner''' detects and illuminates underground deposits of resources (when selected), either [[jade]] or [[metals]]. Extracting materials from these deposits requires a [[deep drill]]. |
+ | |||
+ | The scanner must be [[research]]ed before it becomes available, and needs [[power]] to function. A scanner is one of the most power-hungry devices.}} | ||
== Version history == | == Version history == |
Revision as of 09:22, 2 April 2020
Ground-penetrating scanner
A downward-facing penetrating radar, combined with sonar and magnetic imagers, allows you to detect (but not identify) minerals buried deep under the surface. Requires a huge amount of electricity.
Base Stats
- Type
- Miscellaneous – Resources
- Beauty
- -8
- HP
- 200
- Flammability
- 50%
- Path Cost
- 25 (34%)
Building
- Size
- 2
- Placeable
- Yes
- Cover Effectiveness
- 40%
- Power
- - 700 W
A ground-penetrating scanner detects and illuminates underground deposits of resources (when selected), either jade or metals. Extracting materials from these deposits requires a deep drill.
The scanner must be researched before it becomes available, and needs power to function. A scanner is one of the most power-hungry devices.
Version history
In Beta 19 its power usage was significantly reduced from 1500W to 800W. Its build cost was also changed, previously costing 400 steel and 12 components.
In 1.1 it was reworked. Instead of showing all minerals on the map instantly, it can be worked at by a pawn, who will periodically find new mineral patches. This also means that maps will no longer run out of deep mineral deposits.