Difference between revisions of "Party spot"
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Party spots are particularly useful when lots of your colonists are [[Hospital bed|hospitalized]]. Having colonists in [[bed]] near a party still counts as attending the party, therefore even immobilized colonists can stay sane. Unfortunately there is no way to predict them or to reliably get parties started.}} | Party spots are particularly useful when lots of your colonists are [[Hospital bed|hospitalized]]. Having colonists in [[bed]] near a party still counts as attending the party, therefore even immobilized colonists can stay sane. Unfortunately there is no way to predict them or to reliably get parties started.}} | ||
+ | ==Acquisition== | ||
+ | There is no cost, build time or skill requirements for placing party spots. Just select them from the menu and place them. | ||
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[[Category:Miscellaneous]] | [[Category:Miscellaneous]] |
Revision as of 00:53, 13 January 2021
Party spot
Designates a spot where parties will be centered. Parties use an area around the spot.
Base Stats
- Type
- Miscellaneous
Building
- Size
- 1 × 1
- Placeable
- Yes
A party spot is set to decide where colonists have parties. More than one party spot can be placed, however only one is actually active (i.e. colonists throw parties only around one of the spots).
Party spots are particularly useful when lots of your colonists are hospitalized. Having colonists in bed near a party still counts as attending the party, therefore even immobilized colonists can stay sane. Unfortunately there is no way to predict them or to reliably get parties started.
Acquisition
There is no cost, build time or skill requirements for placing party spots. Just select them from the menu and place them.