Difference between revisions of "Medical Tend Quality"

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m (Harakoni moved page Medical tend quality to Medical Tend Quality: Maintain naming scheme with other Stats)
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* [[Manipulation]]: [[Manipulation Importance::1|100%]] importance, [[Manipulation Limit::1.4|140%]] limit
 
* [[Manipulation]]: [[Manipulation Importance::1|100%]] importance, [[Manipulation Limit::1.4|140%]] limit
 
* [[Sight]]: [[Sight Importance::0.7|70%]] importance, [[Sight Limit::1.4|140%]] limit
 
* [[Sight]]: [[Sight Importance::0.7|70%]] importance, [[Sight Limit::1.4|140%]] limit
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== Version history ==
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* [[Version/0.12.906|0.12.906]] - Now affected by [[room stats]]

Revision as of 13:18, 21 December 2020

Medical Tend Quality is a stat: The base quality of tending given when tending wounds and illnesses.

The actual tend quality will also be affected by factors like medicine used, facilities, room cleanliness, luck, and so on. Its default value is 100%.

Factors

  • Medicine"Medicine" is not in the list (Animals, Construction, Mining, Shooting, Melee, Social, Cooking, Crafting, Artistic, Plants, ...) of allowed values for the "Skill" property.: 20% plus 10% per skill level.
  • Manipulation: 100% importance, 140% limit
  • Sight: 70% importance, 140% limit

Version history