Medical Tend Quality
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Medical Tend Quality is a stat: The base quality of tending given when tending wounds and illnesses. The actual tend quality will also be affected by factors like medicine used, facilities, luck, and so on.
Higher tend quality will speed the recovery from injury. Its default value is 100%.
Note[edit]
The rest of this page only documents the pawn stat, which is one part of the final tend quality equation.
Final Tend Quality:
( ( ( ( (Medical Tend Quality Stat from Doctor) * (Medical Potency) ) + ( Medical Tend Quality Offset from Bed ) ) * ( 0.7 if Self-Tend) ). Multiplied by [Added to?] a random + or - 25% and clamped to between 0% and the Maximum Tend Quality from the medicine used.
Sleeping in a standard bed will not impact tend quality; tend quality is the same when standing and lying down. Only hospital beds have a Medical Tend Quality offset.
Light will not impact Medical Tend Quality, although light will affect Medical Tend Speed and Surgery Success chance.
Cleanliness and whether the pawn is Indoors will not Medical Tend Quality, although both will impact Infection Chance and Surgery Success chance.
Factors[edit]
The pawn stat "Medical Tend Quality" is calcualted as follows:
- Medical: 20% plus 10% per skill level.
- Manipulation: 100% importance, 140% limit.
- Sight: 70% importance, 140% limit.
- Medical specialist role
: ×1.5 - Post process curve.
- (0,0)
- (1.0. 1.0)
- (2.0, 1.5)
- (4.0, 2.0)
| Medical Tend Quality (with 1 = 100%) |
|---|
Full Post-Processing Curve Table[edit]
| Medical Skill Level |
Medical Tend Quality | Medical Tend Quality with 140% Manipulation and Sight |
|---|---|---|
| 0 | 20.0% | 35.8% |
| 1 | 30.0% | 53.8% |
| 2 | 40.0% | 71.7% |
| 3 | 50.0% | 89.6% |
| 4 | 60.0% | 104% |
| 5 | 70.0% | 113% |
| 6 | 80.0% | 122% |
| 7 | 90.0% | 131% |
| 8 | 100.0% | 140% |
| 9 | 105.0% | 149% |
| 10 | 110.0% | 154% |
| 11 | 115.0% | 158% |
| 12 | 120.0% | 163% |
| 13 | 125.0% | 167% |
| 14 | 130.0% | 172% |
| 15 | 135.0% | 176% |
| 16 | 140.0% | 181% |
| 17 | 145.0% | 185% |
| 18 | 150.0% | 190% |
| 19 | 152.5% | 194% |
| 20 | 155.0% | 199% |
Version history[edit]
- 0.12.906 - Now affected by room stats