Cleanliness (Stat)

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Cleanliness (Stat) is a stat: How much an object contributes to an area's cleanliness score. Its minimum allowed value is -1000. Its maximum allowed value is 1000. Its default value is 0.

Bases[edit]

  • Object / Floor Cleanliness
    Art bench -5
    Butcher table -15
    Electric crematorium -20
    Electric smithy -3
    Fueled smithy -3
    Gold tile 0.2
    Hydroponics basin -3
    Machining table -2
    Mechanoid slag chunk -2
    Silver tile 0.2
    Spike trap -5
    Steel slag chunk -2
    Steel tile 0.2
    Sterile tile 0.6
    Stone chunk -2
    Stonecutter's table -5
    Straw matting -0.1
    Bioferrite plate Content added by the Anomaly DLC 0.2
    Bioferrite shaper Content added by the Anomaly DLC -2
    Flesh Content added by the Anomaly DLC -3
    Serum lab Content added by the Anomaly DLC -2
    Void metal Content added by the Anomaly DLC 1
    Fungal gravel Content added by the Ideology DLC -1
  • Terrain Cleanliness
    Soil −1
    Lichen-covered soil −1
    Marshy soil −2
    Rich soil −1
    Stony soil −1
    Sand −1
    Soft sand −1
    Mud −2
    Broken asphalt −2
    Packed dirt −1
    Marsh −2
  • Flith Cleanliness
    Dirt −5
    Animal filth −5
    Trash −5
    Sand −5
    Rock rubble −5
    Building rubble −5
    Scattered slag −5
    Scattered sandbags −5
    Blood −10
    Blood smear −10
    Bugblood −15
    Machine bits −5
    Amniotic fluid −5
    Slime −5
    Vomit −15
    Firefoam −5
    Chemfuel puddle −15
    Corpse bile −20
    Ash −15
    Water puddle −5
    Hair −5
    Spent acid −5
    Dried bloodContent added by the Ideology DLC −5
    Scattered documentsContent added by the Ideology DLC −5
    Ragged uniformContent added by the Ideology DLC −5
    Pod slimeContent added by the Ideology DLC −5
    Oil smearContent added by the Ideology DLC −5
    Flammable bileContent added by the Biotech DLC −15
    FloordrawingContent added by the Biotech DLC −5
    Revenant smearContent added by the Anomaly DLC −15
    Revenant gore poolContent added by the Anomaly DLC −15
    Loose groundContent added by the Anomaly DLC −15
    Gray fleshContent added by the Anomaly DLC −5
    Twisted fleshContent added by the Anomaly DLC −20
    Fleshmass debrisContent added by the Anomaly DLC −20
    Dark bloodContent added by the Anomaly DLC −10
    Dark blood smearContent added by the Anomaly DLC −10
    Metalhorror debrisContent added by the Anomaly DLC −10

  • Stat Def Data[edit]

    Def Name
    Label
    Label For Full Stat List
    Offset Label
    Attributes
    Description Category Parameters Complex
    Parameters
    Display
    Priority
    In
    Category
    • Def Name:
      Cleanliness
    • Label:
      cleanliness
    How much an object contributes to an area's cleanliness score.
    • Display Order:
      12
    • Def Name:
      BasicsNonPawn
    • Label:
      Basics
    • Display All By Default:
      false
    • Default Base Value: 0
    • Max Value: 1000
    • Min Value: -1000
    • Hide At Value: 0
    • To String Style: FloatOne
    • Apply Factors If Negative: false
    - 3000

    Trivia[edit]

    Loading screen building tip:

    Different terrain has different inherent cleanliness levels. Tiles are inherently clean; dirt is inherently dirty.

    Version history[edit]