Minimum Containment Strength

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Minimum Containment Strength is a stat: The containment strength needed to contain this entity properly. An entity in a chamber below its minimum containment strength will have a very high chance to escape. Its default value is 0.

Bases[edit]

  • Entity Minimum
    Containment
    Strength
    Category
    Bulbfreak Content added by the Anomaly DLC 75 Basic
    Chimera Content added by the Anomaly DLC 70 Advanced
    Devourer Content added by the Anomaly DLC 90 Advanced
    Fingerspike Content added by the Anomaly DLC 20 Basic
    Ghoul Content added by the Anomaly DLC 35 Basic
    Gorehulk Content added by the Anomaly DLC 60 Basic
    Metalhorror Content added by the Anomaly DLC 110 Advanced
    Noctol Content added by the Anomaly DLC 60 Advanced
    Revenant Content added by the Anomaly DLC 80 Advanced
    Shambler Content added by the Anomaly DLC 25 Basic
    Sightstealer Content added by the Anomaly DLC 30 Basic
    Toughspike Content added by the Anomaly DLC 50 Basic
    Trispike Content added by the Anomaly DLC 40 Basic
  • Stat Def Data[edit]

    Def Name
    Label
    Label For Full Stat List
    Offset Label
    Description Category Parameters Complex
    Parameters
    Display
    Priority
    In
    Category
    • Def Name:
      MinimumContainmentStrength
    • Label:
      min containment strength
    The containment strength needed to contain this entity properly. An entity in a chamber below its minimum containment strength will have a very high chance to escape.
    • Display Order:
      600
    • Def Name:
      Containment
    • Label:
      Containment
    • Display All By Default:
      false
    • Worker Class: StatWorker_MinimumContainmentStrength
    • Overrides Hide Stats: true
    • Show On Default Value: false
    • Default Base Value: 0
    • To String Style: FloatOne
    - 9999

    Version history[edit]