Minimum Containment Strength

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Minimum Containment Strength is a stat: The containment strength needed to contain this entity properly. An entity in a chamber below its minimum containment strength will have a very high chance to escape. Its default value is 0.

Bases[edit]

  • Entity Minimum
    Containment
    Strength
    Category
    BulbfreakContent added by the Anomaly DLC 75 Basic
    ChimeraContent added by the Anomaly DLC 70 Advanced
    Corrupted obeliskContent added by the Anomaly DLC 0 Advanced
    DevourerContent added by the Anomaly DLC 90 Advanced
    DreadmeldContent added by the Anomaly DLC 0 Advanced
    FingerspikeContent added by the Anomaly DLC 20 Basic
    Fleshmass nucleusContent added by the Anomaly DLC 0 Advanced
    GhoulContent added by the Anomaly DLC 35 Basic
    Golden cubeContent added by the Anomaly DLC 0 Advanced
    GorehulkContent added by the Anomaly DLC 60 Basic
    MetalhorrorContent added by the Anomaly DLC 110 Advanced
    NociosphereContent added by the Anomaly DLC 0 Advanced
    NoctolContent added by the Anomaly DLC 60 Advanced
    RevenantContent added by the Anomaly DLC 80 Advanced
    ShamblerContent added by the Anomaly DLC 25 Basic
    SightstealerContent added by the Anomaly DLC 30 Basic
    ToughspikeContent added by the Anomaly DLC 50 Basic
    TrispikeContent added by the Anomaly DLC 40 Basic
    Twisted obeliskContent added by the Anomaly DLC 0 Advanced
    Unnatural human corpseContent added by the Anomaly DLC 0 Advanced
    Void monolithContent added by the Anomaly DLC 0 Basic
    Warped obeliskContent added by the Anomaly DLC 0 Advanced
  • Stat Def Data[edit]

    Def Name
    Label
    Label For Full Stat List
    Offset Label
    Description Category Parameters Complex
    Parameters
    Display
    Priority
    In
    Category
    • Def Name:
      MinimumContainmentStrength
    • Label:
      min containment strength
    The containment strength needed to contain this entity properly. An entity in a chamber below its minimum containment strength will have a very high chance to escape.
    • Display Order:
      600
    • Def Name:
      Containment
    • Label:
      Containment
    • Display All By Default:
      false
    • Worker Class: StatWorker_MinimumContainmentStrength
    • Overrides Hide Stats: true
    • Show On Default Value: false
    • Default Base Value: 0
    • To String Style: FloatOne
    - 9999

    Version history[edit]