Shooting Accuracy (Turrets)
Jump to navigation
Jump to search
| This article is a stub. You can help RimWorld Wiki by expanding it. Reason: 1) Corresponding Property 2) Two-way links. |
Shooting Accuracy (Turrets) is a stat: Base chance to not miss per cell of shot distance.
Chance to hit is also affected by many other factors. A hit chance explanation for any shot can be seen by selecting a shooter and mousing over a target. Its default value is 96%.
Bases[edit]
| Turret | Shooting Accuracy (Turrets) Base |
|---|---|
| 96% | |
| 96% | |
| 98% | |
| 100% | |
| 96% | |
| 96% | |
| 96% | |
| 96% | |
| 90% | |
| 96% |
Although not the same as Shooting Accuracy (Turrets), here are the effective accuracies of turrets at various ranges:
| Turret | Long | Medium | Short | Touch |
|---|---|---|---|---|
| Autocannon turret | 50 | 66 | 72 | 28 |
| Foam turret | 100 | 100 | 100 | 100 |
| Mini-turret | 24 | 45 | 70 | 77 |
| Rocketswarm launcher | 50 | 66 | 75 | 28 |
| Uranium slug turret | 95 | 44 | 33 | 22 |
| Tactical turret |
24 | 45 | 70 | 77 |
Stat Def Data[edit]
| Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
|---|---|---|---|---|---|
|
Base chance to not miss per cell of shot distance. Chance to hit is also affected by many other factors. A hit chance explanation for any shot can be seen by selecting a shooter and mousing over a target. |
|
|
- | 4000 |
Version history[edit]
| This section is a stub. You can help RimWorld Wiki by expanding it. Reason: General. |