Shooting Accuracy (Turrets)
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This article is a stub. You can help RimWorld Wiki by expanding it. Reason: 1) Corresponding Property 2) Two-way links. |
Shooting Accuracy (Turrets) is a stat: Base chance to not miss per cell of shot distance.
Chance to hit is also affected by many other factors. A hit chance explanation for any shot can be seen by selecting a shooter and mousing over a target. Its default value is 96%.
Bases[edit]
Turret | Shooting Accuracy (Turrets) Base |
---|---|
Mini-turret | 96% |
Autocannon turret | 96% |
Uranium slug turret | 98% |
Foam turret | 100% |
Rocketswarm launcher | 96% |
Mini-slugger turret | 96% |
Auto charge turret | 96% |
Auto inferno turret | 96% |
Auto mortar | 90% |
Tactical turret | 96% |
Although not the same as Shooting Accuracy (Turrets), here are the effective accuracies of turrets at various ranges:
Turret | Long | Medium | Short | Touch |
---|---|---|---|---|
Autocannon turret | 50 | 66 | 72 | 28 |
Foam turret | 100 | 100 | 100 | 100 |
Mini-turret | 24 | 45 | 70 | 77 |
Rocketswarm launcher | 50 | 66 | 75 | 28 |
Uranium slug turret | 95 | 44 | 33 | 22 |
Tactical turret | 0.24 | 0.45 | 0.7 | 0.77 |
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
Base chance to not miss per cell of shot distance. Chance to hit is also affected by many other factors. A hit chance explanation for any shot can be seen by selecting a shooter and mousing over a target. |
|
|
- | 4000 |
Version history[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: General. |