Work To Build
Jump to navigation
Jump to search
Click to
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: 1) Version history 2) Two-way links. |
See also: Work To Make
Work To Build is a stat: The base amount of work it takes to build a structure, once all materials are gathered.
The work required to deconstruct the structure is also based on this. Its minimum allowed value is 0 ticks (0 secs). Its default value is 1 tick (0.02 secs).
Explanation[edit]
Work To Build is used for Buildings, defining the amount of work in Ticks required to build a structure. It is the functionally equivalent counterpart to the stat used for items: Work To Make. Note that the wiki merges these two stats into the Work To Make Property, although they can be easily separated by the Type and Type2 Properties.
Bases[edit]
Here is a table of the Work To Build for all buildings (excluding Ruins, since they cannot be built by players):
Building | Work To Build (Ticks) | Category |
---|---|---|
Animal bed | 400 | Furniture |
Animal flap | 850 | Structure |
Animal sleeping box | 180 | Furniture |
Animal sleeping spot | 0 | Furniture |
Armchair | 14,000 | Furniture |
Art bench | 2,500 | Production |
Autocannon turret | 15,000 | Security |
Autodoor | 1,100 | Structure |
Barricade | 320 | Security |
Battery | 800 | Power |
Bed | 800 | Furniture |
Bedroll | 600 | Furniture |
Billiards table | 12,000 | Recreation |
Biofuel refinery | 2,000 | Production |
Bookcase | 500 | Furniture |
Brewery | 2,000 | Production |
Bridge | 1,500 | Structure |
Butcher spot | 0 | Production |
Butcher table | 2,000 | Production |
Campfire | 200 | Temperature |
Caravan hitching spot | 0 | Misc |
Chemfuel powered generator | 2,500 | Power |
Chess table | 8,000 | Recreation |
Column | 750 | Structure |
Comms console | 2,200 | Misc |
Cooler | 1,600 | Temperature |
Couch | 20,000 | Furniture |
Crafting spot | 0 | Production |
Cryptosleep casket | 3,200 | Misc |
Deep drill | 10,000 | Production |
Dining chair | 8,000 | Furniture |
Door | 850 | Structure |
Double bed | 1,500 | Furniture |
Double bedroll | 1,100 | Furniture |
Double sleeping spot | 0 | Furniture |
Dresser | 2,000 | Furniture |
Drug lab | 3,500 | Production |
Egg box | 2,000 | Misc |
Electric crematorium | 4,500 | Production |
Electric smelter | 3,500 | Production |
Electric smithy | 3,000 | Production |
Electric stove | 2,000 | Production |
Electric tailor bench | 2,500 | Production |
End table | 1,000 | Furniture |
Fabrication bench | 5,000 | Production |
Fence | 70 | Structure |
Fence gate | 500 | Structure |
Fermenting barrel | 600 | Production |
Firefoam popper | 1,500 | Misc |
Flatscreen television | 40,000 | Recreation |
Flood light | 600 | Furniture |
Foam turret | 1,800 | Security |
Fueled smithy | 3,000 | Production |
Fueled stove | 2,000 | Production |
Game-of-Ur board | 6,000 | Recreation |
Geothermal generator | 12,000 | Power |
Grand stele | 16,000 | Misc |
Grave | 800 | Misc |
Ground-penetrating scanner | 12,000 | Misc |
Hand tailor bench | 2,000 | Production |
Heater | 1,000 | Temperature |
Hi-tech research bench | 5,000 | Production |
Hidden conduit | 280 | Power |
Hoopstone ring | 100 | Recreation |
Hopper | 300 | Production |
Horseshoes pin | 100 | Recreation |
Hospital bed | 2,800 | Furniture |
Hydroponics basin | 2,800 | Production |
IED EMP trap | 1,400 | Security |
IED antigrain warhead trap | 1,400 | Security |
IED firefoam trap | 1,400 | Security |
IED incendiary trap | 1,400 | Security |
IED smoke trap | 1,400 | Security |
IED trap | 1,400 | Security |
Large stele | 8,000 | Misc |
Long-range mineral scanner | 10,000 | Misc |
Machining table | 3,000 | Production |
Marriage spot | 0 | Misc |
Mini-turret | 1,800 | Security |
Moisture pump | 1,500 | Misc |
Mortar | 2,000 | Security |
Multi-analyzer | 10,000 | Misc |
Nutrient paste dispenser | 2,200 | Production |
Orbital trade beacon | 800 | Misc |
Ornate door | 15,000 | Structure |
Party spot | 0 | Misc |
Passive cooler | 200 | Temperature |
Pen marker | 600 | Misc |
Plant pot | 250 | Furniture |
Pod launcher | 3,000 | Misc |
Poker table | 10,000 | Recreation |
Power conduit | 35 | Power |
Power switch | 200 | Power |
Rocketswarm launcher | 10,000 | Security |
Royal bed | 50,000 | Furniture |
Sandbags | 180 | Security |
Sarcophagus | 2,400 | Misc |
Sensor cluster | 30,000 | Ship |
Shelf | 500 | Furniture |
Ship computer core | 16,000 | Ship |
Ship cryptosleep casket | 8,000 | Ship |
Ship engine | 50,000 | Ship |
Ship reactor | 65,000 | Ship |
Ship structural beam | 8,000 | Ship |
Simple research bench | 2,800 | Production |
Sleeping spot | 0 | Furniture |
Small bookcase | 250 | Furniture |
Small shelf | 250 | Furniture |
Snowman | 1,000 | Recreation |
Solar generator | 2,500 | Power |
Spike trap | 3,200 | Security |
Standing lamp | 300 | Furniture |
Stonecutter's table | 2,000 | Production |
Stool | 450 | Furniture |
Sun lamp | 330 | Furniture |
Table (1x2) | 750 | Furniture |
Table (2x2) | 1,500 | Furniture |
Table (2x4) | 3,000 | Furniture |
Table (3x3) | 3,300 | Furniture |
Tool cabinet | 1,800 | Misc |
Torch lamp | 100 | Furniture |
Transport pod | 1,600 | Misc |
Tube television | 10,000 | Recreation |
Uranium slug turret | 15,000 | Security |
Urn | 500 | Misc |
Vent | 400 | Temperature |
Vitals monitor | 6,000 | Misc |
Wall | 135 | Structure |
Wall lamp | 330 | Furniture |
Wall torch lamp | 100 | Furniture |
Watermill generator | 4,000 | Power |
Waterproof conduit | 35 | Power |
Wind turbine | 3,300 | Power |
Wood-fired generator | 2,500 | Power |
Atmospheric heater | 12,000 | Anomaly (Buildings) |
Bioferrite generator | 12,000 | Power |
Bioferrite harvester | 4,000 | Anomaly (Buildings) |
Bioferrite shaper | 3,000 | Anomaly (Buildings) |
Electric inhibitor | 100 | Anomaly (Buildings) |
Electroharvester | 4,000 | Anomaly (Buildings) |
Frenzy inducer | 6,000 | Anomaly (Buildings) |
Holding platform | 2,000 | Anomaly (Buildings) |
Holding spot | 0 | Anomaly (Buildings) |
IED deadlife trap | 1,400 | Security |
Proximity detector | 6,000 | Anomaly (Buildings) |
Psychic ritual spot | 0 | Anomaly (Buildings) |
Security door | 6,000 | Structure |
Serum lab | 3,000 | Anomaly (Buildings) |
Shard beacon | 1,000 | Anomaly (Buildings) |
Shard inhibitor | 1,000 | Anomaly (Buildings) |
Sleep suppressor | 6,000 | Anomaly (Buildings) |
Tactical turret | 1,800 | Security |
Baby decoration | 800 | Furniture |
Baby sleeping spot | 0 | Furniture |
Band node | 8,000 | Biotech (Buildings) |
Blackboard | 1,000 | Furniture |
Crashed mechanitor ship | 800 | Misc |
Crib | 400 | Furniture |
Deathrest accelerator | 4,000 | Biotech (Buildings) |
Deathrest casket | 2,500 | Biotech (Buildings) |
Gene assembler | 12,000 | Biotech (Buildings) |
Gene bank | 5,000 | Biotech (Buildings) |
Gene extractor | 9,000 | Biotech (Buildings) |
Gene processor | 9,000 | Biotech (Buildings) |
Glucosoid pump | 4,000 | Biotech (Buildings) |
Growth vat | 8,000 | Biotech (Buildings) |
Hemogen amplifier | 5,000 | Biotech (Buildings) |
Hemopump | 5,000 | Biotech (Buildings) |
IED tox trap | 1,400 | Security |
Large mech gestator | 16,000 | Biotech (Buildings) |
Large mech recharger | 8,000 | Biotech (Buildings) |
Mech booster | 8,040 | Biotech (Buildings) |
Mech gestator | 8,000 | Biotech (Buildings) |
Mech recharger | 8,000 | Biotech (Buildings) |
Mechband antenna | 8,000 | Biotech (Buildings) |
Mechband dish | 8,000 | Biotech (Buildings) |
Pollution pump | 4,000 | Biotech (Buildings) |
Psychofluid pump | 4,000 | Biotech (Buildings) |
School desk | 750 | Furniture |
Subcore encoder | 8,000 | Biotech (Buildings) |
Subcore ripscanner | 1,200 | Biotech (Buildings) |
Subcore softscanner | 8,000 | Biotech (Buildings) |
Toxifier generator | 8,000 | Power |
Toy box | 1,200 | Furniture |
Wastepack atomizer | 30,000 | Biotech (Buildings) |
Animalist slab (broad) | 2,000 | Floor |
Animalist slab (medium) | 1,000 | Floor |
Autobong | 800 | Ideology (Buildings) |
Biosculpter pod | 28,000 | Ideology (Buildings) |
Bonsai pot | 275 | Furniture |
Burnbong | 10,000 | Ideology (Buildings) |
Cannibal platter | 10,000 | Ideology (Buildings) |
Christmas tree | 10,000 | Ideology (Buildings) |
Darklight brazier | 1,000 | Furniture |
Darktorch | 100 | Furniture |
Drum | 800 | Ideology (Buildings) |
Effigy | 3,000 | Ideology (Buildings) |
Fungus darktorch | 100 | Furniture |
Gibbet cage | 1,600 | Ideology (Buildings) |
Grand altar | 30,000 | Ideology (Buildings) |
Ideogram | 25,000 | Ideology (Buildings) |
Incense shrine | 12,000 | Ideology (Buildings) |
Kneel pillow | 2,400 | Ideology (Buildings) |
Kneel sheet | 2,400 | Ideology (Buildings) |
Large altar | 20,000 | Ideology (Buildings) |
Lectern | 10,000 | Ideology (Buildings) |
Lightball | 1,000 | Ideology (Buildings) |
Loudspeaker | 1,000 | Ideology (Buildings) |
Medium altar | 15,000 | Ideology (Buildings) |
Morbid slab (broad) | 2,000 | Floor |
Morbid slab (medium) | 1,000 | Floor |
Neural supercharger | 6,000 | Ideology (Buildings) |
Pew | 2,400 | Ideology (Buildings) |
Pyre | 5,000 | Ideology (Buildings) |
Reliquary | 40,000 | Ideology (Buildings) |
Ritual spot | 0 | Ideology (Buildings) |
Rustic rug (broad) | 2,000 | Floor |
Rustic rug (medium) | 1,000 | Floor |
Sacrificial flag | 3,000 | Ideology (Buildings) |
Skullspike | 1,600 | Ideology (Buildings) |
Slab bed | 400 | Furniture |
Slab double bed | 750 | Furniture |
Sleep accelerator | 6,000 | Ideology (Buildings) |
Small altar | 5,000 | Ideology (Buildings) |
Spikecore floor-star (broad) | 2,000 | Floor |
Spikecore floor-star (medium) | 1,000 | Floor |
Styling station | 2,000 | Ideology (Buildings) |
Totemic slab (broad) | 2,000 | Floor |
Totemic slab (medium) | 1,000 | Floor |
Brazier | 1,000 | Furniture |
Drape | 2,000 | Furniture |
Grand meditation throne | 40,000 | Furniture |
Harp | 18,000 | Recreation |
Harpsichord | 32,000 | Recreation |
Large nature shrine | 30,000 | Misc |
Meditation spot | 0 | Misc |
Meditation throne | 10,000 | Furniture |
Piano | 50,000 | Recreation |
Ship landing beacon | 800 | Misc |
Small nature shrine | 15,000 | Misc |
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
The base amount of work it takes to build a structure, once all materials are gathered. The work required to deconstruct the structure is also based on this. |
|
|
- | 3101 |