Reliquary

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Reliquary

Reliquary

A ceremonial building that protects and displays a relic. Relics are ancient objects venerated by some cultures, belief systems, or religions.


Base Stats

Type
BuildingIdeology (Buildings)
HP
350
Flammability
100%
Path Cost
30 (30%)

Building

Size
3 × 2
Minifiable
False
Placeable
True
Passability
pass through only
Cover Effectiveness
40%
Terrain Affordance
Light

Creation

Required Research
Complex furniture
Work To Make
40,000 ticks (11.11 mins)
Stuff Tags
Metallic, Stony
Resources to make
Stuff 300 + Gold 75
Deconstruct yield
Stuff 150 + Gold 37 - 38
Destroy yield
Stuff 75 + Gold 18 - 19

A Reliquary is a building added by the Ideology DLC. It is used to house a relic.

Acquisition[edit]

Reliquaries can be constructed once the Complex furniture research project has been completed. Each requires Stuff 300 Stuff (Metallic/Stony, 3000 for SVMs), Gold 75 Gold and 40,000 ticks (11.11 mins) of work modified by the construction speed of the builder and the work to build factor and offset of the material.

Once constructed, they cannot be re-installed; they can only be deconstructed.

Summary[edit]

If your colony has an available relic it can be installed by selecting a pawn that can reach both the relic and the reliquary, then right clicking on the reliquary or on the relic itself.

If a relic of a colonist's ideoligion is installed:

  • Performing rituals in the room will improve mood: +2 for one relic, +3 for two, and +4 for all three.
  • Pilgrims will occasionally come to visit.
  • A relic installed in a reliquary gives an additional bonus to certainty loss inflicted by conversion attempted by pawns from that ideoligion on the same map as the reliquary.[Verify] The Moral guide's Convert ability gains a +10% multiplicative bonus. The size of the increase depends on the number of relics currently held. See Conversion for details.

Reliquaries do not have quality levels.

Analysis[edit]

Reliquaries are not an immediate priority to build, but should be built when afforded (and if you have a relic matching the colony's current ideoligion) due to a free mood buff from any ritual. If a relic is currently being wielded as a weapon, it is possible to install the relic just before a ritual, then immediately take it out.

Role change rituals do count as rituals and do not have cooldowns and always succeed. Therefore, it's possible to maintain the mood buff indefinitely by continuously removing and re-adding a pawn's role.

Stats table

  • Reliquary Reliquary Beauty Work to Build HP Flamma­bility Market
    Value
    Material
    Gold Gold 20 036,000 ticks (10 mins) 210 40% 30,880 Silver
    Granite blocks Granite blocks 0 240,140 ticks (66.71 mins) 595 0% 1,885 Silver
    Jade Jade 10 200,000 ticks (55.56 mins) 175 0% 2,970 Silver
    Limestone blocks Limestone blocks 0 240,140 ticks (66.71 mins) 543 0% 1,885 Silver
    Marble blocks Marble blocks 1 220,140 ticks (61.15 mins) 420 0% 1,810 Silver
    Plasteel Plasteel 0 088,000 ticks (24.44 mins) 980 0% 3,765 Silver
    Sandstone blocks Sandstone blocks 0 200,140 ticks (55.59 mins) 490 0% 1,740 Silver
    Silver Silver 6 040,000 ticks (11.11 mins) 245 40% 3,895 Silver
    Slate blocks Slate blocks 0 240,140 ticks (66.71 mins) 455 0% 1,885 Silver
    Steel Steel 0 040,000 ticks (11.11 mins) 350 40% 1,465 Silver
    Uranium Uranium 0 076,000 ticks (21.11 mins) 875 0% 2,825 Silver
    Bioferrite Bioferrite Content added by the Anomaly DLC 0 100,000 ticks (27.78 mins) 700 75% 1,335 Silver
    Obsidian Obsidian Content added by the Odyssey DLC 8 220,000 ticks (61.11 mins) 175 0% 3,040 Silver
    Vacstone blocks Vacstone blocks Content added by the Odyssey DLC 0 240,140 ticks (66.71 mins) 630 0% 2,215 Silver
  • Version history[edit]

    • Ideology DLC Release - Added.
    • 1.3.3387 - Description updated from "[...] venerated by believers of a specific ideoligion." -> "[...] venerated by some cultures, belief systems, or religions.".
    • 1.4.3523 - Now requires Complex furniture research. Moved from Misc to new Ideology architect tab.
    • 1.4.3580 - Fix: Faulty report string "Extracting limestone reliquary to inventory."
    • 1.5.4062 - Reliquary has a “select contained thing” gizmo.