Ritual spot

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Ritual spot

Ritual spot

A spot for carrying out certain kinds of rituals.

Base Stats

Type
BuildingIdeology (Buildings)
Flammability
0%

Building

Size
1 × 1
Minifiable
False
Placeable
True
Passability
standable
Terrain Affordance
Light

Creation

Work To Make
ticks (0 secs)

A Ritual spot is a ritual focus added by the Ideology DLC.

Acquisition[edit]

Ritual spots do not require a colonist to construct or deconstruct, nor is there a cost, build time, or skill requirements for placing them. Instead, they are simply selected from the menu and placed directly by the player.

Summary[edit]

The purpose of a ritual spot is to give access to rituals early game before access to ideograms, or when rituals must be outside.

Analysis[edit]

The ritual spot is useful in the early game when you haven't built any religious structures, as it can be placed instantly and for free. It is also very useful for rituals that must be outdoors, such as the Skylantern festival.

Version history[edit]