Stone
Stone is a material used for construction and crafting. It is typically acquired by cutting it from chunks, either from the ones naturally spawned on maps or from mining stone.
Comparison table[edit]
Below is a list of material effects for stone types. When a stuffable item is created from a stone type, each of its base stats is multiplied by a factor for that stat belonging to the material used. Take "Hit Points" for example. For this stat, granite blocks have a factor of 1.7 and walls have a base stat of 300. Thus, the final "Hit Points" of a granite wall is: 1.7 × 300 = 510
This process is then repeated for each stat. The material's sharp damage factor is applied to the items base sharp damage, flammability factor to flammability etc.
Market value is the notable exception to this direct multiplicative relationship, but the value of a material does have a direct effect on that of the final product. See Market Value for details.
Name | Beauty (Factor) | Beauty (Offset) | Work To Make | Work To Build (Factor) | Work To Build (Offset) | Max Hit Points | Melee Blunt Damage | Melee Sharp Damage | Melee Cooldown | Door Opening Speed | Rest Effectiveness | Market Value |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Granite blocks | ×1 | +0 | ×1.3 | ×6 | +140 ticks (2.33 secs) | ×1.7 | ×1 | ×0.65 | ×1.3 | ×0.45 | ×0.9 | 0.9 ![]() |
Jade | ×2.5 | +10 | ×1.4 | ×5 | - | ×0.5 | ×1.5 | ×1 | ×1.3 | ×1 | ×1 | 5 ![]() |
Limestone blocks | ×1 | +0 | ×1.3 | ×6 | +140 ticks (2.33 secs) | ×1.55 | ×1 | ×0.6 | ×1.3 | ×0.45 | ×0.9 | 0.9 ![]() |
Marble blocks | ×1.35 | +1 | ×1.15 | ×5.5 | +140 ticks (2.33 secs) | ×1.2 | ×1 | ×0.6 | ×1.3 | ×0.45 | ×0.9 | 0.9 ![]() |
Sandstone blocks | ×1.1 | +0 | ×1.1 | ×5 | +140 ticks (2.33 secs) | ×1.4 | ×1 | ×0.5 | ×1.3 | ×0.45 | ×0.9 | 0.9 ![]() |
Slate blocks | ×1.1 | +0 | ×1.3 | ×6 | +140 ticks (2.33 secs) | ×1.3 | ×1 | ×0.6 | ×1.3 | ×0.45 | ×0.9 | 0.9 ![]() |
Obsidian ![]() |
×2 | +8 | ×1.5 | ×5.5 | - | ×0.5 | ×1 | ×1.4 | ×1 | ×1 | ×0.9 | 5 ![]() |
Vacstone blocks ![]() |
×1.2 | +0 | ×1.3 | ×6 | +140 ticks (2.33 secs) | ×1.8 | ×1 | ×0.6 | ×1.3 | ×0.45 | ×0.9 | 2 ![]() |
All stones have the following modifiers in common:
- Flammability Factor of 0.
Descriptions[edit]
Blocks of solid granite. Granite is a very hard stone.
Blocks of solid limestone.
Blocks of solid marble. Marble is a soft, beautiful stone, known for being easy to sculpt.
A dark, glossy volcanic rock. Brittle but sharp, it makes for intimidating decor or vicious blades
Blocks of solid sandstone. Sandstone is a relatively soft rock and chips easily.
Blocks of solid slate. A dull-looking rock that chips easily.
A hard, green stone. Because of its beauty and rarity, jade is often used for ornaments and decorations. Its hardness and density also makes it a good material for blunt weapons.
Jade is a rare material with high beauty, but with little other purpose.
Blocks of compacted vacstone rock harvested from asteroids.