Bookcase

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Bookcase

Bookcase

A wide bookcase for storing and displaying up to ten books. Books stored here will passively enhance academic work done nearby, and increase the beauty of the bookcase. The stored books will never deteriorate.

Base Stats

Type
BuildingFurniture
Mass
8 kg
Beauty
0.5
HP
100
Flammability
100%
Path Cost
50 (21%)

Building

Size
2 × 1
Minifiable
True
Placeable
True
Passability
pass through only
Cover Effectiveness
40%
Terrain Affordance
Light

Creation

Required Research
Complex furniture
Work To Make
500 ticks (8.33 secs)
Stuff Tags
Metallic, Woody, Stony
Resources to make
Stuff 20
Deconstruct yield
Stuff 10
Destroy yield
Stuff 5
Technical


A bookcase is an item of furniture item that stores up to ten books and protects them from deterioration.

Acquisition[edit]

Bookcases can be constructed once the Complex furniture research project has been completed. Each requires Stuff 20 Stuff (Metallic/Woody/Stony, 200 for SVMs) and 500 ticks (8.33 secs) of work modified by the construction speed of the builder and the work to build factor and offset of the material.

Summary[edit]

Storage settings

Linking small shelves and blueprints.

The default storage settings is to contain general items at the "Important" priority level, but this can be changed at will, even while the storage is still in an unfinished blueprint form.

Similar storage types can also be "linked" together in groups. Linked storage will share the same storage settings. In order to link storages, select the storage buildings you want to link (shift-click to select multiple items), then select the "Link settings" gizmo. You can link storage buildings even if they are uncompleted. The link will keep the storage settings of the first building selected in a link. You can only link buildings that share the same storage filter.

Analysis[edit]

Stats table

Feature Toggle
QualityRitual Quality Check Off.png
  • Bookcase Bookcase Beauty Work to Build HP Flamma­bility Market
    Value
    Quality Material
    Normal Bioferrite Bioferrite Content added by the Anomaly DLC 0 001,250 ticks (20.83 secs) 200 75% 20 Silver
    Normal Gold Gold 22 000,450 ticks (7.5 secs) 60 40% 2,000 Silver
    Normal Granite blocks Granite blocks 0 003,140 ticks (52.33 secs) 170 0% 29 Silver
    Normal Limestone blocks Limestone blocks 0 003,140 ticks (52.33 secs) 155 0% 29 Silver
    Normal Marble blocks Marble blocks 2 002,890 ticks (48.17 secs) 120 0% 28 Silver
    Normal Plasteel Plasteel 0 001,100 ticks (18.33 secs) 280 0% 184 Silver
    Normal Sandstone blocks Sandstone blocks 1 002,640 ticks (44 secs) 140 0% 28 Silver
    Normal Silver Silver 7 000,500 ticks (8.33 secs) 70 40% 200 Silver
    Normal Slate blocks Slate blocks 1 003,140 ticks (52.33 secs) 130 0% 29 Silver
    Normal Steel Steel 0 000,500 ticks (8.33 secs) 100 40% 40 Silver
    Normal Jade Jade 11 002,500 ticks (41.67 secs) 50 0% 109 Silver
    Normal Uranium Uranium 0 000,950 ticks (15.83 secs) 250 0% 123 Silver
    Normal Wood Wood 0 000,350 ticks (5.83 secs) 65 100% 25 Silver
  • Gallery[edit]

    Version history[edit]