Wastepacks Per Recharge
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This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
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Wastepacks Per Recharge is a stat: How many toxic wastepacks this mechanoid will generate at a mech recharger when going from 0 to 100% energy. Larger mechanoids will generally create more toxic wastepacks. Its minimum allowed value is 0. Its default value is 5.
Calculating Wastepacks Per Recharge[edit]
All Mechanoids have a base value of 5. This value is multiplied post process by a mech's Bandwidth Cost stat to produce the final value:
Wastepacks Per Recharge = Base Wastepacks Per Recharge × Bandwidth Cost
Simply put, just multiply bandwidth cost by 5.
Here is a table with the final amount of toxic wastepacks produced per full charge cycle for each mechanoid:
Mechanoid | Wastepacks Per Recharge |
---|---|
Centipede blaster | 20 |
Centipede gunner | 20 |
Centipede burner | 20 |
Lancer | 15 |
Scyther | 10 |
Pikeman | 10 |
Termite | 5[1] |
Militor | 5 |
Lifter | 5 |
Constructoid | 5 |
Fabricor | 5 |
Agrihand | 5 |
Cleansweeper | 5 |
War urchin | 5[2] |
Paramedic | 5 |
Legionary | 10 |
Tesseron | 15 |
Scorcher | 5 |
Tunneler | 15 |
Apocriton | 10[1] |
Centurion | 25 |
War queen | 25 |
Diabolus | 25 |
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
How many toxic wastepacks this mechanoid will generate at a mech recharger when going from 0 to 100% energy. Larger mechanoids will generally create more toxic wastepacks. |
|
|
|
2000 |
Version history[edit]
- Biotech (DLC) Release - Added.