Shield Recharge Rate
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| This article is a stub. You can help RimWorld Wiki by expanding it. Reason: 1) Corresponding Property 2) Two-way links. |
See also: Shield belt and Shield Max Energy
Shield Recharge Rate is a stat: The rate at which a shield gains energy as long as it is not broken. Its minimum allowed value is 0%/s. Its default value is 45%/s.
Bases[edit]
| Thing | Base |
|---|---|
| 13%/s | |
| 1.3%/s | |
| 25%/s | |
| 25%/s | |
| 50%/s | |
| 50%/s |
Stat Parts[edit]
Quality[edit]
| Quality | Factor |
|---|---|
| Awful | ×90% |
| Poor | ×95% |
| Normal | ×100% |
| Good | ×105% |
| Excellent | ×110% |
| Masterwork | ×120% |
| Legendary | ×130% |
Shield belt recharge rates based on quality:
| Quality | Recharge rate |
|---|---|
| Awful | 11.7%/s |
| Poor | 12.35%/s |
| Normal | 13%/s |
| Good | 13.65%/s |
| Excellent | 14.3%/s |
| Masterwork | 15.6%/s |
| Legendary | 16.9%/s |
Stat Def Data[edit]
| Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
|---|---|---|---|---|---|
|
The rate at which a shield gains energy as long as it is not broken. |
|
|
|
69 |
Version history[edit]
| This section is a stub. You can help RimWorld Wiki by expanding it. Reason: General Version history. |