Repair Energy Cost
Jump to navigation
Jump to search
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: 1) Two-way links 2) Corresponding Property 3) Do StatDefs inherit attributes? (i.e. MayRequireAnyOf="Ludeon.RimWorld.Biotech,Ludeon.RimWorld.Anomaly" from MechStatBase). |
See also: Mech Repair Speed
Repair Energy Cost is a stat: The amount of energy that this mechanoid loses for every 100 damage repaired. Its minimum allowed value is 0. Its default value is 0.
Bases[edit]
Mechanoid | Repair Energy Cost |
---|---|
Centipede blaster | 0.2 |
Centipede gunner | 0.2 |
Centipede burner | 0.2 |
Lancer | 0.33 |
Scyther | 0.33 |
Pikeman | 0.33 |
Termite | 0.33[1] |
Militor | 0.66 |
Lifter | 0.66 |
Constructoid | 0.66 |
Fabricor | 0.66 |
Agrihand | 0.66 |
Cleansweeper | 0.66 |
War urchin | 0.66[2] |
Paramedic | 0.66 |
Legionary | 0.33 |
Tesseron | 0.33 |
Scorcher | 0.33 |
Tunneler | 0.2 |
Apocriton | 0.33[1] |
Centurion | 0.15 |
War queen | 0.15 |
Diabolus | 0.15 |
String Format[edit]
Repair Energy Cost is written out ingame as:
Base Value × 100
Which is then styled as an integer.
Worked Examples[edit]
- 0.333 (Default Base Value):
- 0.333 × 100 = 33.3
- 33.3 to integer = 33
- 0.33 (BaseMechanoid):
- 0.33 × 100 = 33
- 33 to integer = 33
- 0.2 (MechCentipede and HeavyMechanoid):
- 0.2 × 100 = 20
- 20 to integer = 20
- 0.66 (LightMechanoid):
- 0.66 × 100 = 66
- 66 to integer = 66
- 0.15 (SuperHeavyMechanoid):
- 0.15 × 100 = 150
- 150 to integer = 150
Health[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Mechanoid Health Scales and body / body part hp: how does 100 damage repaired translate to various body parts of different mechs?. |
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
The amount of energy that this mechanoid loses for every 100 damage repaired. |
|
|
- | 2020 |
Version history[edit]
- Biotech (DLC) Release - Added.