Shield Max Energy
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| This article is a stub. You can help RimWorld Wiki by expanding it. Reason: 1) Corresponding Property 2) Two-way links. |
See also: Shield belt and Shield Recharge Rate
Shield Max Energy is a stat: The maximum energy a shield can have at one time.
More energy absorbs more damage. Its minimum allowed value is 0%.
Bases[edit]
| Thing | Base |
|---|---|
| 110% | |
| 400% | |
| 150% | |
| 250% | |
| 150% | |
| 300% | |
| 300% |
Stat Parts[edit]
Quality[edit]
| Quality | Factor |
|---|---|
| Awful | ×60% |
| Poor | ×80% |
| Normal | ×100% |
| Good | ×120% |
| Excellent | ×140% |
| Masterwork | ×170% |
| Legendary | ×210% |
Shield belt max energy depending on quality:
| Quality | Shield Max Energy |
|---|---|
| Awful | 66% |
| Poor | 88% |
| Normal | 110% |
| Good | 132% |
| Excellent | 154% |
| Masterwork | 187% |
| Legendary | 231% |
Stat Def Data[edit]
| Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
|---|---|---|---|---|---|
|
The maximum energy a shield can have at one time. More energy absorbs more damage. |
|
|
|
70 |
Version history[edit]
| This section is a stub. You can help RimWorld Wiki by expanding it. Reason: General Version history. |