Animal Gather Yield
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This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Account for Ideoligion#Ranching precept inc effect but also order of operations. |
Animal Gather Yield is a stat: The percentage yield someone receives when they shear, milk, or otherwise gather resources from a living animal. Higher percentages reduce the chance of wasting the product. Its minimum allowed value is 0%. Its default value is 100%.
Animal Gather Yield is uncapped however it does not further increase the yield gathered from animals above 100%. At the time of writing, the maximum possible value it can take in the core game is 581.7% while the maximum usable value is 513.8%. This is achieved with an animal skill of 20 (113%), the Ranching precept (×120%), and a maxed manipulation of either 429% with trauma savant which prevents animal handling, or 379% without.
Factors[edit]
- Animals
- Manipulation: 30% importance, No max
- Sight: 20% importance, 100% limit
- Ranching precept multiplies efficiency by ×120%
Animals Skill Level | Animal Gather Yield | ||
---|---|---|---|
100% Manipulation | 125% Manipulation | 150% Manipulation | |
0 | 60% | 64.5% | 69% |
1 | 70% | 75.25% | 80.5% |
2 | 75% | 80.62% | 86.25% |
3 | 80% | 86% | 92% |
4 | 85% | 91.38% | 97.75% |
5 | 90% | 96.75% | 103.5% |
6 | 95% | 102.13% | 109.25% |
7 | 97.5% | 104.81% | 112.12% |
8 | 100% | 107.5% | 115% |
9 | 101% | 108.58% | 116.15% |
10 | 102% | 109.65% | 117.3% |
11 | 103% | 110.73% | 118.45% |
12 | 104% | 111.8% | 119.6% |
13 | 105% | 112.88% | 120.75% |
14 | 106% | 113.95% | 121.9% |
15 | 107% | 115.03% | 123.05% |
16 | 108% | 116.1% | 124.2% |
17 | 109% | 117.18% | 125.35% |
18 | 110% | 118.25% | 126.5% |
19 | 112% | 120.4% | 128.8% |
20 | 113% | 121.47% | 129.95% |
Version history[edit]
- 0.17.1546 - Added as Animal Product Yield
- ? - Renamed to Animal Gather Yield
- 1.5.4062 - Cap removed.