Mech Remote Shield Energy
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This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: 1) Convert shield energy to a relevant unit of damage capacity / hp 2) Two-way links. |
See also: Mech Remote Shield Distance
Mech Remote Shield Energy is a stat: The energy a remote shield will have when created by a mechanitor. Its minimum allowed value is 0. Its default value is 0.
Offsets[edit]
Level | Offset |
---|---|
1 | +75 |
2 | +150 |
3 | +225 |
- ↑ See Remote shielder (Item)
Explanation[edit]
This stat is only shown on mechanitors (i.e. they have an installed mechlink). Furthermore, it is only affected by the Remote shielder. The value is 0 by default and the final value is simply equal to the offset from the current level (installed count) of the Remote shielder. It represents the energy of the shield that can be applied to any mechanoid from the remote shield ability.
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
The energy a remote shield will have when created by a mechanitor. |
|
|
- | 2000 |
Version history[edit]
- Biotech (DLC) Release - Added.